Suggest PlayerPostRespawnEvent if changing player state (#6679)

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Jake Potrebic 2021-09-29 11:55:34 -07:00 committed by GitHub
parent ce1e7e810a
commit 3e8fb21553
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2 changed files with 17 additions and 3 deletions

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@ -62,3 +62,17 @@ index 0000000000000000000000000000000000000000..31f34b54801f6699ce43355fa2a0a51f
+ return handlers;
+ }
+}
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
index d2be2ad2e3665728e614a89dd62ef9237f1d3ce6..e2c87a23e4743a34cfe911a71fd82b5a5ba1f9b7 100644
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull;
/**
* Called when a player respawns.
+ * <p>
+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
+ * because the player is "reset" between this event and that event and some changes won't persist.
*/
public class PlayerRespawnEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();