Fix players are invisible after using setPlayerProfile (#9143)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
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36 changed files with 127 additions and 105 deletions
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@ -229,10 +229,10 @@ index 0000000000000000000000000000000000000000..cf67dc7d465223710adbf2b798109f52
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 1b4f70e44bd6cfb8fce17461b90eebb32c5bea73..7a5dda4f2d6b7e9b225c3abd4f2d7fe87ac9e18e 100644
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index 5cabbe3aec83f76cefe34fd3e34be467fe5e59c8..45cd9cf3bfa7a64fca463f76a9e29d5f9abdfd58 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2868,6 +2868,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@@ -2872,6 +2872,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Reset the cooldown counter to 0, effectively starting the cooldown period.
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*/
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void resetCooldown();
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