Updated Upstream (Bukkit/CraftBukkit/Spigot)
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161
patches/api/0311-Add-more-LimitedRegion-API.patch
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161
patches/api/0311-Add-more-LimitedRegion-API.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dfsek <dfsek@protonmail.com>
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Date: Sat, 19 Jun 2021 20:15:29 -0700
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Subject: [PATCH] Add more LimitedRegion API
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diff --git a/src/main/java/org/bukkit/generator/LimitedRegion.java b/src/main/java/org/bukkit/generator/LimitedRegion.java
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index 85faeeeef908243aa5f172284784e7e67995ebfb..e0b249d328f7671894cea94bc00d54ab54aacd36 100644
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--- a/src/main/java/org/bukkit/generator/LimitedRegion.java
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+++ b/src/main/java/org/bukkit/generator/LimitedRegion.java
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@@ -4,6 +4,12 @@ import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.RegionAccessor;
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import org.bukkit.block.BlockState;
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+// Paper start
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+import org.bukkit.World;
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+import org.bukkit.block.BlockState;
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+import org.bukkit.block.data.BlockData;
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+import org.bukkit.util.Vector;
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+// Paper end
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import org.jetbrains.annotations.NotNull;
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/**
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@@ -53,4 +59,137 @@ public interface LimitedRegion extends RegionAccessor {
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*/
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@NotNull
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List<BlockState> getTileEntities();
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+
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+
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+ // Paper start
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+ /**
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+ * Sets the block at a vector location to the provided {@link BlockData}.
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+ *
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+ * @param vector {@link Vector} representing the position of the block to set.
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+ * @param data {@link BlockData} to set the block at the provided coordinates to.
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+ */
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+ default void setBlockData(@NotNull Vector vector, @NotNull BlockData data) {
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+ setBlockData(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ(), data);
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+ }
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+
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+ /**
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+ * Sets the {@link BlockState} at a location.
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+ *
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+ * @param x X coordinate.
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+ * @param y Y coordinate.
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+ * @param z Z coordinate.
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+ * @param state The block state.
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+ */
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+ void setBlockState(int x, int y, int z, @NotNull BlockState state);
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+
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+ /**
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+ * Sets the {@link BlockState} at a location.
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+ *
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+ * @param location Location to set block state.
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+ * @param state The block state.
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+ */
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+ default void setBlockState(@NotNull Vector location, @NotNull BlockState state) {
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+ setBlockState(location.getBlockX(), location.getBlockY(), location.getBlockZ(), state);
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+ }
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+
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+ /**
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+ * Gets the {@link BlockState} at a location.
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+ *
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+ * @param location Location to get block state from.
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+ * @return The block state.
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+ */
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+ @NotNull
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+ default BlockState getBlockState(@NotNull Vector location) {
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+ return getBlockState(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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+ }
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+
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+ /**
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+ * Schedules a block update at (x, y, z).
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+ *
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+ * @param x X coordinate
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+ * @param y Y coordinate
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+ * @param z Z coordinate
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+ */
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+ void scheduleBlockUpdate(int x, int y, int z);
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+
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+ /**
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+ * Schedules a block update at a vector location.
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+ *
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+ * @param location {@link Vector} representing the position of the block to update.
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+ */
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+ default void scheduleBlockUpdate(@NotNull Vector location) {
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+ scheduleBlockUpdate(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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+ }
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+
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+ /**
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+ * Schedules a fluid update at (x, y, z).
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+ *
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+ * @param x X coordinate
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+ * @param y Y coordinate
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+ * @param z Z coordinate
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+ */
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+ void scheduleFluidUpdate(int x, int y, int z);
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+
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+ /**
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+ * Schedules a fluid update at a vector location.
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+ *
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+ * @param location {@link Vector} representing the position of the block to update.
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+ */
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+ default void scheduleFluidUpdate(@NotNull Vector location) {
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+ scheduleFluidUpdate(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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+ }
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+
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+ /**
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+ * Gets the {@link World} object this region represents.
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+ * <p>
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+ * Do <b>not</b> attempt to read from/write to this world! Doing so during generation <b>will cause a deadlock!</b>
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+ *
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+ * @return The {@link World} object that this region represents.
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+ */
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+ @NotNull
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+ World getWorld();
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+
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+ /**
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+ * Gets the {@link BlockData} of the block at the provided coordinates.
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+ *
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+ * @param vector {@link Vector} representing the position of the block to get.
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+ * @return {@link BlockData} at the coordinates
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+ */
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+ @NotNull
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+ default BlockData getBlockData(@NotNull Vector vector) {
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+ return getBlockData(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ());
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+ }
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+
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+ /**
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+ * Gets the X-coordinate of the chunk in the center of the region.
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+ *
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+ * @return The center chunk's X coordinate.
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+ */
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+ int getCenterChunkX();
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+
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+ /**
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+ * Gets the X-coordinate of the block in the center of the region.
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+ *
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+ * @return The center chunk's X coordinate.
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+ */
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+ default int getCenterBlockX() {
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+ return getCenterChunkX() << 4;
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+ }
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+
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+ /**
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+ * Gets the Z-coordinate of the chunk in the center of the region.
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+ *
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+ * @return The center chunk's Z coordinate.
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+ */
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+ int getCenterChunkZ();
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+
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+ /**
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+ * Gets the Z-coordinate of the block in the center of the region.
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+ *
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+ * @return The center chunk's Z coordinate.
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+ */
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+ default int getCenterBlockZ() {
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+ return getCenterChunkZ() << 4;
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+ }
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+ // Paper end
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}
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