More more more work
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252 changed files with 177 additions and 194 deletions
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@ -33,7 +33,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ double currDeltaZ = toZ - fromZ;
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+ double d10 = Math.max(d6 * d6 + d7 * d7 + d8 * d8, (currDeltaX * currDeltaX + currDeltaY * currDeltaY + currDeltaZ * currDeltaZ) - 1);
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+ double otherFieldX = d3 - this.vehicleLastGoodX;
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+ double otherFieldY = d4 - this.vehicleLastGoodY - 1.0E-6D;
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+ double otherFieldY = d4 - this.vehicleLastGoodY;
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+ double otherFieldZ = d5 - this.vehicleLastGoodZ;
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+ d10 = Math.max(d10, (otherFieldX * otherFieldX + otherFieldY * otherFieldY + otherFieldZ * otherFieldZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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@ -48,7 +48,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- d7 = d4 - this.vehicleLastGoodY;
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- d8 = d5 - this.vehicleLastGoodZ;
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+ d6 = d3 - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d4 - this.vehicleLastGoodY - 1.0E-6D; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d4 - this.vehicleLastGoodY; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d5 - this.vehicleLastGoodZ; // Paper - diff on change, used for checking large move vectors above
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boolean flag1 = entity.verticalCollisionBelow;
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