add back optimizing hopper searches (#5839)
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333 changed files with 147 additions and 132 deletions
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@ -0,0 +1,50 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 10 May 2020 22:49:05 -0400
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Subject: [PATCH] Optimize WorldBorder collision checks and air
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 13b6cf4b3d5af77263051a5b17fa2b9da9803596..28f9b58c379306138f1528d91f2112c21ae9cb0a 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1024,7 +1024,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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AABB axisalignedbb = this.getBoundingBox();
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CollisionContext voxelshapecollision = CollisionContext.of(this);
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VoxelShape voxelshape = this.level.getWorldBorder().getCollisionShape();
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- Stream<VoxelShape> stream = Shapes.joinIsNotEmpty(voxelshape, Shapes.create(axisalignedbb.deflate(1.0E-7D)), BooleanOp.AND) ? Stream.empty() : Stream.of(voxelshape);
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+ Stream<VoxelShape> stream = !this.level.getWorldBorder().isWithinBounds(axisalignedbb) ? Stream.empty() : Stream.of(voxelshape); // Paper
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Stream<VoxelShape> stream1 = this.level.getEntityCollisions(this, axisalignedbb.expandTowards(movement), (entity) -> {
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return true;
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});
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diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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index 90039d01ef481ba206f2e952c99a755e94201ea3..2e93f33d6c9074c246c2289523b1fda20a2cf0dd 100644
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--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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@@ -135,9 +135,10 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
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WorldBorder worldBorder = this.collisionGetter.getWorldBorder();
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AABB aABB = this.source.getBoundingBox();
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if (!isBoxFullyWithinWorldBorder(worldBorder, aABB)) {
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- VoxelShape voxelShape = worldBorder.getCollisionShape();
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- if (!isOutsideBorder(voxelShape, aABB) && isCloseToBorder(voxelShape, aABB)) {
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- action.accept(voxelShape);
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+ // Paper start
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+ if (worldBorder.isWithinBounds(aABB.deflate(1.0E-7D)) && !worldBorder.isWithinBounds(aABB.inflate(1.0E-7D))) {
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+ action.accept(worldBorder.asVoxelShape());
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+ // Paper end
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return true;
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}
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}
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diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
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index 94f58332bb1408971fe65e5fd0401457ab986441..ceeec68fba8dacdc5b023c8817a6863b28c0e132 100644
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--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
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+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
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@@ -240,7 +240,7 @@ public final class Shapes {
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mutableBlockPos.set(axisCycle, q, r, p);
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BlockState blockState = world.getTypeIfLoaded(mutableBlockPos); // Paper
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if (blockState == null) return 0.0D; // Paper
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- if ((s != 1 || blockState.hasLargeCollisionShape()) && (s != 2 || blockState.is(Blocks.MOVING_PISTON))) {
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+ if (!blockState.isAir() && (s != 1 || blockState.hasLargeCollisionShape()) && (s != 2 || blockState.is(Blocks.MOVING_PISTON))) { // Paper
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initial = blockState.getCollisionShape(world, mutableBlockPos, context).collide(axis3, box.move((double)(-mutableBlockPos.getX()), (double)(-mutableBlockPos.getY()), (double)(-mutableBlockPos.getZ())), initial);
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if (Math.abs(initial) < 1.0E-7D) {
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return 0.0D;
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