refactor: do not import List; use FQN
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
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19 changed files with 72 additions and 80 deletions
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@ -5,10 +5,10 @@ Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 4264802e21c715f1922fe362a37c28f9287ed303..4a950df42c71cb336732807e422ddcacb981e44a 100644
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index 09d7ce67f711d48e63d71b6b8f19047aaa09d24d..f42bf3bd0423850e7b7cba75b6c0d1d2c8421de0 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2050,6 +2050,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@@ -2049,6 +2049,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* @param profile The new profile to use
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*/
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void setPlayerProfile(@NotNull PlayerProfile profile);
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