refactor: do not import List; use FQN
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
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415f7ca165
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19 changed files with 72 additions and 80 deletions
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@ -6,10 +6,10 @@ Subject: [PATCH] Player.setPlayerProfile API
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This can be useful for changing name or skins after a player has logged in.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index f858be54eb7659d4c320e305b82aea6647dcb721..d16a606a3752d6ef3a6438eb4d870ae8d410cf24 100644
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index 30e7cd8e35549022d68e9ca206e55a2537694b14..d12d7e421eb634a9a3b5e35f8970995ec7786055 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -5,6 +5,7 @@ import java.util.List; // Paper
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@@ -4,6 +4,7 @@ import java.net.InetSocketAddress;
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import java.util.UUID;
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import com.destroystokyo.paper.Title; // Paper
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import net.kyori.adventure.text.Component;
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@ -17,7 +17,7 @@ index f858be54eb7659d4c320e305b82aea6647dcb721..d16a606a3752d6ef3a6438eb4d870ae8
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import org.bukkit.DyeColor;
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import org.bukkit.Effect;
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import org.bukkit.GameMode;
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@@ -1875,6 +1876,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@@ -1874,6 +1875,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED}
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*/
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boolean hasResourcePack();
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