Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01bb6ba7 PR-936: Add new PersistentDataContainer methods and clean up docs
bc145b90 PR-940: Create registry for banner pattern and cat type

CraftBukkit Changes:
cb2ea54de SPIGOT-7440, PR-1292: Fire EntityTeleportEvent for end gateways
4fea66e44 PR-1299: Add new PersistentDataContainer methods and clean up docs
b483a20db PR-1303: Create registry for banner pattern and cat type
4642dd526 SPIGOT-7535: Fix maps not having an ID and also call MapInitializeEvent in more places
This commit is contained in:
Jake Potrebic 2023-12-08 11:00:39 -08:00
parent f9edc4b1cd
commit 2f92d4e00e
No known key found for this signature in database
GPG key ID: ECE0B3C133C016C5
146 changed files with 141 additions and 223 deletions

View file

@ -0,0 +1,43 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Corey Shupe <coreyshupe101@gmail.com>
Date: Wed, 11 Jan 2023 16:40:31 -0500
Subject: [PATCH] Add Listing API for Player
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index a948445b96a7c8c7803103171df644fc9a6f77f3..0909c7d1dae6192e3103f4eaeb08bf3efbbd4153 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -1902,6 +1902,32 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
@ApiStatus.Experimental
public boolean canSee(@NotNull Entity entity);
+ // Paper start
+ /**
+ * Returns whether the {@code other} player is listed for {@code this}.
+ *
+ * @param other The other {@link Player} to check for listing.
+ * @return True if the {@code other} player is listed for {@code this}.
+ */
+ boolean isListed(@NotNull Player other);
+
+ /**
+ * Unlists the {@code other} player from the tablist.
+ *
+ * @param other The other {@link Player} to de-list.
+ * @return True if the {@code other} player was listed.
+ */
+ boolean unlistPlayer(@NotNull Player other);
+
+ /**
+ * Lists the {@code other} player.
+ *
+ * @param other The other {@link Player} to list.
+ * @return True if the {@code other} player was not listed.
+ */
+ boolean listPlayer(@NotNull Player other);
+ // Paper end
+
/**
* Checks to see if this player is currently flying or not.
*