Updated Upstream (Bukkit/CraftBukkit) (#7411)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: af88996a SPIGOT-6890: Add repair cost amount in AnvilInventory bc7bd363 PR-716: Fix scheduler javadocs (previously, the <b> tag broke the rendering) 6db1ab70 Improve item cooldown JavaDocs CraftBukkit Changes: 13670b44 SPIGOT-6890: Add repair cost amount in AnvilInventory 0d109e86 PR-999: Prevent non-item cooldowns
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21 changed files with 30 additions and 30 deletions
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@ -5,10 +5,10 @@ Subject: [PATCH] add isDeeplySleeping to HumanEntity
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index aae6331de24c1a65e3f708cfdc3890364bc8e681..28d1ff809e44bda0324ffac957c1d455be02e783 100644
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index ebbe3417369201df231060dd39f1fb200eb7ad48..e8b6cfe7e454c666b4d60b702a3b211dab238830 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -324,6 +324,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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@@ -327,6 +327,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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public void setCooldown(@NotNull Material material, int ticks);
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