Use net.kyori.ansi for console logging (#9313)

Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
This commit is contained in:
Emilia Kond 2023-06-13 01:00:12 +03:00 committed by GitHub
commit 2d09115b3a
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425 changed files with 250 additions and 452 deletions

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@ -0,0 +1,18 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Riley Park <rileysebastianpark@gmail.com>
Date: Mon, 17 May 2021 00:34:55 -0700
Subject: [PATCH] Add environment variable to disable server gui
diff --git a/src/main/java/net/minecraft/server/Main.java b/src/main/java/net/minecraft/server/Main.java
index cac1ef2fefc2e3f2dde820b71a23e72a8a5f3fd7..98385550084c9f975e494668961bac6ccb0700ab 100644
--- a/src/main/java/net/minecraft/server/Main.java
+++ b/src/main/java/net/minecraft/server/Main.java
@@ -293,6 +293,7 @@ public class Main {
*/
boolean flag1 = !optionset.has("nogui") && !optionset.nonOptionArguments().contains("nogui");
+ if(!Boolean.parseBoolean(System.getenv().getOrDefault("PAPER_DISABLE_SERVER_GUI", String.valueOf(false)))) // Paper
if (flag1 && !GraphicsEnvironment.isHeadless()) {
dedicatedserver1.showGui();
}