Add Multi Block Change API (#7333)
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patches/api/0358-Multi-Block-Change-API.patch
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38
patches/api/0358-Multi-Block-Change-API.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:40:42 -0500
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Subject: [PATCH] Multi Block Change API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 7eda2ba17e39b8183e572c1cefa8afffbf17afcb..fb8bd05a0204740ec323e9b657916de6ccbf6f90 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -584,6 +584,27 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void sendBlockDamage(@NotNull Location loc, float progress);
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+ // Paper start
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+ /**
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+ * Send multiple block changes. This fakes a multi block change packet for each
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+ * chunk section that a block change occurs. This will not actually change the world in any way.
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+ *
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+ * @param blockChanges A map of the locations you want to change to their new block data
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+ */
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+ public default void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges) {
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+ sendMultiBlockChange(blockChanges, false);
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+ }
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+
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+ /**
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+ * Send multiple block changes. This fakes a multi block change packet for each
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+ * chunk section that a block change occurs. This will not actually change the world in any way.
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+ *
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+ * @param blockChanges A map of the locations you want to change to their new block data
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+ * @param suppressLightUpdates Whether to suppress light updates or not
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+ */
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+ public void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges, boolean suppressLightUpdates);
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+ // Paper end
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+
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/**
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* Send the equipment change of an entity. This fakes the equipment change
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* of an entity for a user. This will not actually change the inventory of
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