Prepare for 1.20.3 dev
This commit is contained in:
parent
931781c220
commit
2a1ace0cf2
1514 changed files with 528 additions and 530 deletions
|
@ -1,98 +0,0 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Jedediah Smith <jedediah@silencegreys.com>
|
||||
Date: Sat, 2 Apr 2016 05:08:36 -0400
|
||||
Subject: [PATCH] Add PlayerUseUnknownEntityEvent
|
||||
|
||||
Adds the PlayerUseUnknownEntityEvent to be used by plugins dealing with
|
||||
virtual entities/entities that are not actually known to the server.
|
||||
|
||||
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
|
||||
|
||||
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
|
||||
new file mode 100644
|
||||
index 0000000000000000000000000000000000000000..a7228e248e3d8eb2e9f011dfe2c7dd9f3f48000f
|
||||
--- /dev/null
|
||||
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
|
||||
@@ -0,0 +1,82 @@
|
||||
+package com.destroystokyo.paper.event.player;
|
||||
+
|
||||
+import org.bukkit.entity.Player;
|
||||
+import org.bukkit.event.HandlerList;
|
||||
+import org.bukkit.event.player.PlayerEvent;
|
||||
+import org.bukkit.inventory.EquipmentSlot;
|
||||
+import org.bukkit.util.Vector;
|
||||
+import org.jetbrains.annotations.NotNull;
|
||||
+import org.jetbrains.annotations.Nullable;
|
||||
+
|
||||
+/**
|
||||
+ * Represents an event that is called when a player right-clicks an unknown entity.
|
||||
+ * Useful for plugins dealing with virtual entities (entities that don't actually spawned on the server).
|
||||
+ * <br>
|
||||
+ * This event may be called multiple times per interaction with different interaction hands
|
||||
+ * and with or without the clicked position.
|
||||
+ */
|
||||
+public class PlayerUseUnknownEntityEvent extends PlayerEvent {
|
||||
+
|
||||
+ private static final HandlerList HANDLERS = new HandlerList();
|
||||
+ private final int entityId;
|
||||
+ private final boolean attack;
|
||||
+ private final @NotNull EquipmentSlot hand;
|
||||
+ private final @Nullable Vector clickedPosition;
|
||||
+
|
||||
+ public PlayerUseUnknownEntityEvent(@NotNull Player who, int entityId, boolean attack, @NotNull EquipmentSlot hand, @Nullable Vector clickedPosition) {
|
||||
+ super(who);
|
||||
+ this.entityId = entityId;
|
||||
+ this.attack = attack;
|
||||
+ this.hand = hand;
|
||||
+ this.clickedPosition = clickedPosition;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Returns the entity id of the unknown entity that was interacted with.
|
||||
+ *
|
||||
+ * @return the entity id of the entity that was interacted with
|
||||
+ */
|
||||
+ public int getEntityId() {
|
||||
+ return this.entityId;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Returns whether the interaction was an attack.
|
||||
+ *
|
||||
+ * @return true if the player is attacking the entity, false if the player is interacting with the entity
|
||||
+ */
|
||||
+ public boolean isAttack() {
|
||||
+ return this.attack;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Returns the hand used to perform this interaction.
|
||||
+ *
|
||||
+ * @return the hand used to interact
|
||||
+ */
|
||||
+ public @NotNull EquipmentSlot getHand() {
|
||||
+ return this.hand;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Returns the position relative to the entity that was clicked, or null if not available.
|
||||
+ * See {@link org.bukkit.event.player.PlayerInteractAtEntityEvent} for more details.
|
||||
+ *
|
||||
+ * @return the position relative to the entity that was clicked, or null if not available
|
||||
+ * @see org.bukkit.event.player.PlayerInteractAtEntityEvent
|
||||
+ */
|
||||
+ public @Nullable Vector getClickedRelativePosition() {
|
||||
+ return this.clickedPosition != null ? this.clickedPosition.clone() : null;
|
||||
+ }
|
||||
+
|
||||
+ @NotNull
|
||||
+ @Override
|
||||
+ public HandlerList getHandlers() {
|
||||
+ return HANDLERS;
|
||||
+ }
|
||||
+
|
||||
+ @NotNull
|
||||
+ public static HandlerList getHandlerList() {
|
||||
+ return HANDLERS;
|
||||
+ }
|
||||
+}
|
Loading…
Add table
Add a link
Reference in a new issue