Drop manual isEditable copy in CraftSign
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
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393 changed files with 3 additions and 1 deletions
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patches/server/0936-Fix-text-display-error-on-spawn.patch
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patches/server/0936-Fix-text-display-error-on-spawn.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Thu, 16 Mar 2023 16:27:50 +0100
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Subject: [PATCH] Fix text display error on spawn
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diff --git a/src/main/java/net/minecraft/world/entity/Display.java b/src/main/java/net/minecraft/world/entity/Display.java
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index cafecbdaa00984c6e0db83f39d4d4908756dd2c3..c9fb211412f936cde32b66b92dddfa04dd6de77f 100644
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--- a/src/main/java/net/minecraft/world/entity/Display.java
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+++ b/src/main/java/net/minecraft/world/entity/Display.java
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@@ -800,7 +800,7 @@ public abstract class Display extends Entity {
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byte b = loadFlag((byte)0, nbt, "shadow", (byte)1);
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b = loadFlag(b, nbt, "see_through", (byte)2);
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b = loadFlag(b, nbt, "default_background", (byte)4);
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- Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC.decode(NbtOps.INSTANCE, nbt.get("alignment")).resultOrPartial(Util.prefix("Display entity", Display.LOGGER::error)).map(Pair::getFirst);
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+ Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC.decode(NbtOps.INSTANCE, nbt.get("alignment")).result().map(Pair::getFirst); // Paper
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if (optional.isPresent()) {
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byte var10000;
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switch ((Display.TextDisplay.Align)optional.get()) {
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