Drop manual isEditable copy in CraftSign
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
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393 changed files with 3 additions and 1 deletions
31
patches/server/0858-Add-NamespacedKey-biome-methods.patch
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patches/server/0858-Add-NamespacedKey-biome-methods.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Josh Roy <10731363+JRoy@users.noreply.github.com>
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Date: Sun, 14 Aug 2022 12:23:11 -0400
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Subject: [PATCH] Add NamespacedKey biome methods
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Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com>
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
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index a6564c7d69999c55abc4292cab9182390a52e749..b059bb46b649cbf82debdb8d58fe4ba77d040276 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
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@@ -611,6 +611,19 @@ public final class CraftMagicNumbers implements UnsafeValues {
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Preconditions.checkArgument(material.isBlock(), material + " is not a block");
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return getBlock(material).hasCollision;
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}
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+
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+ @Override
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+ public org.bukkit.NamespacedKey getBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z) {
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+ org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor;
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+ return org.bukkit.craftbukkit.util.CraftNamespacedKey.fromMinecraft(cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getKey(cra.getHandle().getBiome(new net.minecraft.core.BlockPos(x, y, z)).value()));
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+ }
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+
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+ @Override
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+ public void setBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z, org.bukkit.NamespacedKey biomeKey) {
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+ org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor;
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+ net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeBase = cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.resources.ResourceKey.create(net.minecraft.core.registries.Registries.BIOME, org.bukkit.craftbukkit.util.CraftNamespacedKey.toMinecraft(biomeKey)));
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+ cra.setBiome(x, y, z, biomeBase);
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+ }
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// Paper end
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/**
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