Drop manual isEditable copy in CraftSign
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
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393 changed files with 3 additions and 1 deletions
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Thu, 23 Dec 2021 23:59:12 -0500
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Subject: [PATCH] Fix Entity Position Desync
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If entities were teleported in the first tick it would not be send to the client.
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This excludes hanging entities, as this fix caused problematic behavior due to them having their own
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position field.
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index 63561c0044375465fa0023b2b563a6516d7fa76c..6670e657e08e130f7e0368f418379fd1ece00cdf 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -174,7 +174,7 @@ public class ServerEntity {
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boolean flag4 = false;
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boolean flag5 = false;
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- if (this.tickCount > 0 || this.entity instanceof AbstractArrow) {
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+ if (!(this.entity instanceof net.minecraft.world.entity.decoration.HangingEntity) || this.tickCount > 0 || this.entity instanceof AbstractArrow) { // Paper - Always update position
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long k = this.positionCodec.encodeX(vec3d);
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long l = this.positionCodec.encodeY(vec3d);
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long i1 = this.positionCodec.encodeZ(vec3d);
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