Drop manual isEditable copy in CraftSign
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
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393 changed files with 3 additions and 1 deletions
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@ -1,18 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 23 Mar 2021 06:43:30 +0000
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Subject: [PATCH] copy TESign#isEditable from snapshots
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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index 97028a14830384f06f4f1de36abfbc6bc1b90a19..a7d75d33367933fdec27538cde5a53cd41f3c252 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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@@ -108,6 +108,7 @@ public class CraftSign<T extends SignBlockEntity> extends CraftBlockEntityState<
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this.back.applyLegacyStringToSignSide();
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super.applyTo(sign);
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+ sign.isEditable = getSnapshot().isEditable; // Paper - copy manually
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}
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public static void openSign(Sign sign, org.bukkit.entity.HumanEntity player) { // Paper - change move open sign to HumanEntity
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