Fix mc dev fix by removing it
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					 1 changed files with 0 additions and 73 deletions
				
			
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			@ -217,79 +217,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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         }));
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         this.byName = Maps.newHashMap(builder.build()); // CraftBukkit
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         RecipeManager.LOGGER.info("Loaded {} recipes", map1.size());
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diff --git a/src/main/java/net/minecraft/world/level/biome/Biome.java b/src/main/java/net/minecraft/world/level/biome/Biome.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/biome/Biome.java
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+++ b/src/main/java/net/minecraft/world/level/biome/Biome.java
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@@ -0,0 +0,0 @@ import net.minecraft.world.level.material.FluidState;
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 import net.minecraft.world.level.material.Fluids;
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 public final class Biome {
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-    public static final Codec<Biome> DIRECT_CODEC;
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-    public static final Codec<Biome> NETWORK_CODEC;
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+    // Paper start - decompile fix: move up verbatim from static block
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+    public static final Codec<Biome> DIRECT_CODEC = RecordCodecBuilder.create((instance) -> {
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+        return instance.group(Biome.ClimateSettings.CODEC.forGetter((biome) -> {
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+            return biome.climateSettings;
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+        }), Biome.BiomeCategory.CODEC.fieldOf("category").forGetter((biome) -> {
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+            return biome.biomeCategory;
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+        }), BiomeSpecialEffects.CODEC.fieldOf("effects").forGetter((biome) -> {
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+            return biome.specialEffects;
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+        }), BiomeGenerationSettings.CODEC.forGetter((biome) -> {
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+            return biome.generationSettings;
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+        }), MobSpawnSettings.CODEC.forGetter((biome) -> {
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+            return biome.mobSettings;
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+        })).apply(instance, Biome::new);
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+    });
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+    public static final Codec<Biome> NETWORK_CODE = RecordCodecBuilder.create((instance) -> {
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+        return instance.group(Biome.ClimateSettings.CODEC.forGetter((biome) -> {
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+            return biome.climateSettings;
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+        }), Biome.BiomeCategory.CODEC.fieldOf("category").forGetter((biome) -> {
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+            return biome.biomeCategory;
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+        }), BiomeSpecialEffects.CODEC.fieldOf("effects").forGetter((biome) -> {
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+            return biome.specialEffects;
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+        })).apply(instance, (weather, category, effects) -> {
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+            return new Biome(weather, category, effects, BiomeGenerationSettings.EMPTY, MobSpawnSettings.EMPTY);
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+        });
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+    });
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+    // Paper end
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     public static final Codec<Holder<Biome>> CODEC = RegistryFileCodec.create(Registry.BIOME_REGISTRY, DIRECT_CODEC);
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     public static final Codec<HolderSet<Biome>> LIST_CODEC = RegistryCodecs.homogeneousList(Registry.BIOME_REGISTRY, DIRECT_CODEC);
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     private static final PerlinSimplexNoise TEMPERATURE_NOISE = new PerlinSimplexNoise(new WorldgenRandom(new LegacyRandomSource(1234L)), ImmutableList.of(0));
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@@ -0,0 +0,0 @@ public final class Biome {
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         return biomeEntry.value().getBiomeCategory();
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     }
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-    static {
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-        DIRECT_CODEC = RecordCodecBuilder.create((instance) -> {
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-            return instance.group(Biome.ClimateSettings.CODEC.forGetter((biome) -> {
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-                return biome.climateSettings;
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-            }), Biome.BiomeCategory.CODEC.fieldOf("category").forGetter((biome) -> {
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-                return biome.biomeCategory;
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-            }), BiomeSpecialEffects.CODEC.fieldOf("effects").forGetter((biome) -> {
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-                return biome.specialEffects;
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-            }), BiomeGenerationSettings.CODEC.forGetter((biome) -> {
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-                return biome.generationSettings;
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-            }), MobSpawnSettings.CODEC.forGetter((biome) -> {
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-                return biome.mobSettings;
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-            })).apply(instance, Biome::new);
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-        });
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-        NETWORK_CODEC = RecordCodecBuilder.create((instance) -> {
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-            return instance.group(Biome.ClimateSettings.CODEC.forGetter((biome) -> {
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-                return biome.climateSettings;
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-            }), Biome.BiomeCategory.CODEC.fieldOf("category").forGetter((biome) -> {
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-                return biome.biomeCategory;
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-            }), BiomeSpecialEffects.CODEC.fieldOf("effects").forGetter((biome) -> {
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-                return biome.specialEffects;
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-            })).apply(instance, (weather, category, effects) -> {
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-                return new Biome(weather, category, effects, BiomeGenerationSettings.EMPTY, MobSpawnSettings.EMPTY);
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-            });
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-        });
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-    }
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-
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     public static class BiomeBuilder {
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         @Nullable
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         private Biome.Precipitation precipitation;
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diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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