Added ability to control player's insomnia and phantoms spawning (#6500)
This commit is contained in:
parent
91869b8753
commit
25196237b1
2 changed files with 70 additions and 0 deletions
|
@ -1692,6 +1692,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
|||
+ public boolean enderDragonsDeathAlwaysPlacesDragonEgg = false;
|
||||
+ public boolean phantomsDoNotSpawnOnCreativePlayers = true;
|
||||
+ public boolean phantomsOnlyAttackInsomniacs = true;
|
||||
+ public int playerInsomniaStartTicks = 72000;
|
||||
+ public int phantomsSpawnAttemptMinSeconds = 60;
|
||||
+ public int phantomsSpawnAttemptMaxSeconds = 119;
|
||||
+ public boolean parrotsAreUnaffectedByPlayerMovement = false;
|
||||
+ public double zombieVillagerInfectionChance = -1.0;
|
||||
+ public MobsCanAlwaysPickUpLoot mobsCanAlwaysPickUpLoot;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue