Move to configurate for paper.yml (#7609)

This commit is contained in:
Jake Potrebic 2022-06-09 01:51:45 -07:00
parent 01cf853f91
commit 2168417373
193 changed files with 4094 additions and 3835 deletions

View file

@ -10,30 +10,6 @@ Usages of the vanilla WanderingTraderSpawnDelay and WanderingTraderSpawnChance v
in IWorldServerData are removed as they were only used in certain places, with hardcoded
values used in other places.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
}
}
+ public int wanderingTraderSpawnMinuteTicks = 1200;
+ public int wanderingTraderSpawnDayTicks = 24000;
+ public int wanderingTraderSpawnChanceFailureIncrement = 25;
+ public int wanderingTraderSpawnChanceMin = 25;
+ public int wanderingTraderSpawnChanceMax = 75;
+ private void wanderingTraderSettings() {
+ wanderingTraderSpawnMinuteTicks = getInt("wandering-trader.spawn-minute-length", wanderingTraderSpawnMinuteTicks);
+ wanderingTraderSpawnDayTicks = getInt("wandering-trader.spawn-day-length", wanderingTraderSpawnDayTicks);
+ wanderingTraderSpawnChanceFailureIncrement = getInt("wandering-trader.spawn-chance-failure-increment", wanderingTraderSpawnChanceFailureIncrement);
+ wanderingTraderSpawnChanceMin = getInt("wandering-trader.spawn-chance-min", wanderingTraderSpawnChanceMin);
+ wanderingTraderSpawnChanceMax = getInt("wandering-trader.spawn-chance-max", wanderingTraderSpawnChanceMax);
+ }
+
public short keepLoadedRange;
private void keepLoadedRange() {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
@ -69,9 +45,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
+ // Paper start
+ if (this.tickDelay == Integer.MIN_VALUE) {
+ this.tickDelay = world.paperConfig.wanderingTraderSpawnMinuteTicks;
+ this.spawnDelay = world.paperConfig.wanderingTraderSpawnDayTicks;
+ this.spawnChance = world.paperConfig.wanderingTraderSpawnChanceMin;
+ this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
+ this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
+ this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
+ }
if (!world.getGameRules().getBoolean(GameRules.RULE_DO_TRADER_SPAWNING)) {
return 0;
@ -83,14 +59,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- this.tickDelay = 1200;
- this.spawnDelay -= 1200;
- this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay);
+ this.tickDelay = world.paperConfig.wanderingTraderSpawnMinuteTicks;
+ this.spawnDelay = this.spawnDelay - world.paperConfig.wanderingTraderSpawnMinuteTicks;
+ this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
+ this.spawnDelay = this.spawnDelay - world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
+ //this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
if (this.spawnDelay > 0) {
return 0;
} else {
- this.spawnDelay = 24000;
+ this.spawnDelay = world.paperConfig.wanderingTraderSpawnDayTicks;
+ this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
if (!world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
return 0;
} else {
@ -98,13 +74,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- this.spawnChance = Mth.clamp(this.spawnChance + 25, (int) 25, (int) 75);
- this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance);
+ this.spawnChance = Mth.clamp(i + world.paperConfig.wanderingTraderSpawnChanceFailureIncrement, world.paperConfig.wanderingTraderSpawnChanceMin, world.paperConfig.wanderingTraderSpawnChanceMax);
+ this.spawnChance = Mth.clamp(i + world.paperConfig().entities.spawning.wanderingTrader.spawnChanceFailureIncrement, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMax);
+ //this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
if (this.random.nextInt(100) > i) {
return 0;
} else if (this.spawn(world)) {
- this.spawnChance = 25;
+ this.spawnChance = world.paperConfig.wanderingTraderSpawnChanceMin;
+ this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
+ // Paper end
return 1;
} else {