Remove guardian beam render issue workaround

Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
This commit is contained in:
Nassim Jahnke 2022-12-15 14:19:09 +01:00
parent eec64a4e05
commit 20503beee5
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GPG key ID: 6BE3B555EBC5982B
411 changed files with 22 additions and 42 deletions

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@ -0,0 +1,70 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 8 May 2022 13:35:45 -0700
Subject: [PATCH] ItemStack damage API
Adds methods notify clients about item breaks and
to simulate damage done to an itemstack and all
the logic associated with damaging them
== AT ==
public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 76ee8adfb6cccc15dde748b0796d1de7fc5507f8..fa2e865324c11b724c351cdf8c03bfc4c8a274f6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -978,6 +978,53 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
throw new IllegalArgumentException(entityCategory + " is an unrecognized entity category");
}
+ @Override
+ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot) {
+ this.getHandle().broadcastBreakEvent(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
+ }
+
+ @Override
+ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot, Collection<org.bukkit.entity.Player> players) {
+ if (players.isEmpty()) {
+ return;
+ }
+ final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket(
+ this.getHandle(),
+ net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))
+ );
+ players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet));
+ }
+
+ @Override
+ public ItemStack damageItemStack(ItemStack stack, int amount) {
+ final net.minecraft.world.item.ItemStack nmsStack;
+ if (stack instanceof CraftItemStack craftItemStack) {
+ if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) {
+ return stack;
+ }
+ nmsStack = craftItemStack.handle;
+ } else {
+ nmsStack = CraftItemStack.asNMSCopy(stack);
+ stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events
+ }
+ this.damageItemStack0(nmsStack, amount, null);
+ return stack;
+ }
+
+ @Override
+ public void damageItemStack(org.bukkit.inventory.EquipmentSlot slot, int amount) {
+ final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
+ this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
+ }
+
+ private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
+ nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
+ if (slot != null) {
+ livingEntity.broadcastBreakEvent(slot);
+ }
+ });
+ }
+
@Override
public void knockback(double strength, double directionX, double directionZ) {
Preconditions.checkArgument(strength > 0, "Knockback strength must be > 0");