Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
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eec64a4e05
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20503beee5
411 changed files with 22 additions and 42 deletions
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@ -0,0 +1,38 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nex <nex@bits.team>
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Date: Thu, 24 Feb 2022 16:28:07 +0100
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Subject: [PATCH] Added byte array serialization/deserialization for
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PersistentDataContainers
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diff --git a/src/main/java/org/bukkit/craftbukkit/persistence/CraftPersistentDataContainer.java b/src/main/java/org/bukkit/craftbukkit/persistence/CraftPersistentDataContainer.java
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index f0588bec9be09cb8273c310fb3de8bfe72dee9e5..20c7144307ecf1eb5c600f3b84df7bc15fa941d6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/persistence/CraftPersistentDataContainer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/persistence/CraftPersistentDataContainer.java
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@@ -168,5 +168,26 @@ public class CraftPersistentDataContainer implements PersistentDataContainer {
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return this.customDataTags.containsKey(key.toString());
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}
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+
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+ @Override
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+ public byte[] serializeToBytes() throws java.io.IOException {
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+ net.minecraft.nbt.CompoundTag root = this.toTagCompound();
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+ java.io.ByteArrayOutputStream byteArrayOutput = new java.io.ByteArrayOutputStream();
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+ try (java.io.DataOutputStream dataOutput = new java.io.DataOutputStream(byteArrayOutput)) {
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+ net.minecraft.nbt.NbtIo.write(root, dataOutput);
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+ return byteArrayOutput.toByteArray();
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+ }
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+ }
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+
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+ @Override
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+ public void readFromBytes(byte[] bytes, boolean clear) throws java.io.IOException {
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+ if (clear) {
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+ this.clear();
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+ }
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+ try (java.io.DataInputStream dataInput = new java.io.DataInputStream(new java.io.ByteArrayInputStream(bytes))) {
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+ net.minecraft.nbt.CompoundTag compound = net.minecraft.nbt.NbtIo.read(dataInput);
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+ this.putAll(compound);
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+ }
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+ }
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// Paper end
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}
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