Remove guardian beam render issue workaround

Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
This commit is contained in:
Nassim Jahnke 2022-12-15 14:19:09 +01:00
parent eec64a4e05
commit 20503beee5
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GPG key ID: 6BE3B555EBC5982B
411 changed files with 22 additions and 42 deletions

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@ -0,0 +1,31 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Josh Roy <10731363+JRoy@users.noreply.github.com>
Date: Sun, 14 Aug 2022 12:23:11 -0400
Subject: [PATCH] Add NamespacedKey biome methods
Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index 45e13c9dc4a65207728cdb401511b187597fe199..17336102d37a5ab05c3b3c93fcf46961d0ffa7e2 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -607,6 +607,19 @@ public final class CraftMagicNumbers implements UnsafeValues {
Preconditions.checkArgument(material.isBlock(), material + " is not a block");
return getBlock(material).hasCollision;
}
+
+ @Override
+ public org.bukkit.NamespacedKey getBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z) {
+ org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor;
+ return org.bukkit.craftbukkit.util.CraftNamespacedKey.fromMinecraft(cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getKey(cra.getHandle().getBiome(new net.minecraft.core.BlockPos(x, y, z)).value()));
+ }
+
+ @Override
+ public void setBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z, org.bukkit.NamespacedKey biomeKey) {
+ org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor;
+ net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeBase = cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.resources.ResourceKey.create(net.minecraft.core.registries.Registries.BIOME, org.bukkit.craftbukkit.util.CraftNamespacedKey.toMinecraft(biomeKey)));
+ cra.setBiome(x, y, z, biomeBase);
+ }
// Paper end
/**