Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
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eec64a4e05
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411 changed files with 22 additions and 42 deletions
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@ -0,0 +1,73 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 6 Mar 2022 11:09:09 -0500
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Subject: [PATCH] Prevent entity loading causing async lookups
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 8770c02b6ba1d1dcb7b5fa3ac7f006a7097234f5..0bc808ac268dce5a170e7e55666885b8c2c09164 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -788,6 +788,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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public void baseTick() {
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this.level.getProfiler().push("entityBaseTick");
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+ if (firstTick && this instanceof net.minecraft.world.entity.NeutralMob neutralMob) neutralMob.tickInitialPersistentAnger(level); // Paper - Update last hurt when ticking
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this.feetBlockState = null;
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if (this.isPassenger() && this.getVehicle().isRemoved()) {
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this.stopRiding();
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diff --git a/src/main/java/net/minecraft/world/entity/NeutralMob.java b/src/main/java/net/minecraft/world/entity/NeutralMob.java
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index dedf76de5d6f46b9626ca4a98cfffe125b90dd0c..7dac62b6370dae3ad6d098857c3136d5acf2bd74 100644
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--- a/src/main/java/net/minecraft/world/entity/NeutralMob.java
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+++ b/src/main/java/net/minecraft/world/entity/NeutralMob.java
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@@ -42,18 +42,11 @@ public interface NeutralMob {
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UUID uuid = nbt.getUUID("AngryAt");
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this.setPersistentAngerTarget(uuid);
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- Entity entity = ((ServerLevel) world).getEntity(uuid);
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-
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- if (entity != null) {
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- if (entity instanceof Mob) {
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- this.setLastHurtByMob((Mob) entity);
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- }
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-
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- if (entity.getType() == EntityType.PLAYER) {
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- this.setLastHurtByPlayer((Player) entity);
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- }
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-
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- }
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+ // Paper - Moved diff to separate method
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+ // If this entity already survived its first tick, e.g. is loaded and ticked in sync, actively
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+ // tick the initial persistent anger.
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+ // If not, let the first tick on the baseTick call the method later down the line.
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+ if (this instanceof Entity entity && !entity.firstTick) this.tickInitialPersistentAnger(world);
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}
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}
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}
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@@ -127,4 +120,26 @@ public interface NeutralMob {
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@Nullable
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LivingEntity getTarget();
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+
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+ // Paper start - Update last hurt when ticking
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+ default void tickInitialPersistentAnger(Level level) {
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+ UUID target = getPersistentAngerTarget();
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+ if (target == null) {
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+ return;
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+ }
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+
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+ Entity entity = ((ServerLevel) level).getEntity(target);
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+
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+ if (entity != null) {
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+ if (entity instanceof Mob) {
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+ this.setLastHurtByMob((Mob) entity);
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+ }
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+
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+ if (entity.getType() == EntityType.PLAYER) {
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+ this.setLastHurtByPlayer((Player) entity);
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+ }
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+
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+ }
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+ }
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+ // Paper end
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}
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