Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
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eec64a4e05
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411 changed files with 22 additions and 42 deletions
98
patches/server/0799-Implement-regenerateChunk.patch
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98
patches/server/0799-Implement-regenerateChunk.patch
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@ -0,0 +1,98 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Mon, 31 Jan 2022 11:21:50 +0100
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Subject: [PATCH] Implement regenerateChunk
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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 2cee0f5a746d37fa5b3fbe0ca3af2632af6f5735..498d8e2782d28db0fd35b737d548c1ffba238177 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -138,6 +138,7 @@ import org.bukkit.util.Vector;
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public class CraftWorld extends CraftRegionAccessor implements World {
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public static final int CUSTOM_DIMENSION_OFFSET = 10;
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private static final CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new CraftPersistentDataTypeRegistry();
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+ private static final ChunkStatus[] REGEN_CHUNK_STATUSES = {ChunkStatus.BIOMES, ChunkStatus.NOISE, ChunkStatus.SURFACE, ChunkStatus.CARVERS, ChunkStatus.LIQUID_CARVERS, ChunkStatus.FEATURES}; // Paper - implement regenerate chunk method
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private final ServerLevel world;
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private WorldBorder worldBorder;
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@@ -418,27 +419,62 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public boolean regenerateChunk(int x, int z) {
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org.spigotmc.AsyncCatcher.catchOp("chunk regenerate"); // Spigot
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- throw new UnsupportedOperationException("Not supported in this Minecraft version! Unless you can fix it, this is not a bug :)");
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- /*
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- if (!unloadChunk0(x, z, false)) {
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- return false;
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- }
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-
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- final long chunkKey = ChunkCoordIntPair.pair(x, z);
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- world.getChunkProvider().unloadQueue.remove(chunkKey);
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+ // Paper start - implement regenerateChunk method
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+ final ServerLevel serverLevel = this.world;
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+ final net.minecraft.server.level.ServerChunkCache serverChunkCache = serverLevel.getChunkSource();
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+ final ChunkPos chunkPos = new ChunkPos(x, z);
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+ final net.minecraft.world.level.chunk.LevelChunk levelChunk = serverChunkCache.getChunk(chunkPos.x, chunkPos.z, true);
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+ for (final BlockPos blockPos : BlockPos.betweenClosed(chunkPos.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPos.getMinBlockZ(), chunkPos.getMaxBlockX(), serverLevel.getMaxBuildHeight() - 1, chunkPos.getMaxBlockZ())) {
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+ levelChunk.removeBlockEntity(blockPos);
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+ serverLevel.setBlock(blockPos, net.minecraft.world.level.block.Blocks.AIR.defaultBlockState(), 16);
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+ }
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+
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+ for (final ChunkStatus chunkStatus : REGEN_CHUNK_STATUSES) {
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+ final List<ChunkAccess> list = new ArrayList<>();
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+ final int range = Math.max(1, chunkStatus.getRange());
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+ for (int chunkX = chunkPos.z - range; chunkX <= chunkPos.z + range; chunkX++) {
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+ for (int chunkZ = chunkPos.x - range; chunkZ <= chunkPos.x + range; chunkZ++) {
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+ ChunkAccess chunkAccess = serverChunkCache.getChunk(chunkZ, chunkX, chunkStatus.getParent(), true);
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+ if (chunkAccess instanceof ImposterProtoChunk accessProtoChunk) {
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+ chunkAccess = new ImposterProtoChunk(accessProtoChunk.getWrapped(), true);
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+ } else if (chunkAccess instanceof net.minecraft.world.level.chunk.LevelChunk accessLevelChunk) {
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+ chunkAccess = new ImposterProtoChunk(accessLevelChunk, true);
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+ }
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+ list.add(chunkAccess);
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+ }
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+ }
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- net.minecraft.server.Chunk chunk = world.getChunkProvider().generateChunk(x, z);
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- PlayerChunk playerChunk = world.getPlayerChunkMap().getChunk(x, z);
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- if (playerChunk != null) {
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- playerChunk.chunk = chunk;
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+ final java.util.concurrent.CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> future = chunkStatus.generate(
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+ Runnable::run,
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+ serverLevel,
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+ serverChunkCache.getGenerator(),
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+ serverLevel.getStructureManager(),
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+ serverChunkCache.getLightEngine(),
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+ chunk -> {
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+ throw new UnsupportedOperationException("Not creating full chunks here");
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+ },
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+ list,
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+ true
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+ );
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+ serverChunkCache.mainThreadProcessor.managedBlock(future::isDone);
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+ if (chunkStatus == ChunkStatus.NOISE) {
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+ future.join().left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, ChunkStatus.POST_FEATURES));
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+ }
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}
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- if (chunk != null) {
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- refreshChunk(x, z);
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+ for (final BlockPos blockPos : BlockPos.betweenClosed(chunkPos.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPos.getMinBlockZ(), chunkPos.getMaxBlockX(), serverLevel.getMaxBuildHeight() - 1, chunkPos.getMaxBlockZ())) {
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+ serverChunkCache.blockChanged(blockPos);
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}
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- return chunk != null;
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- */
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+ final Set<ChunkPos> chunksToRelight = new HashSet<>(9);
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+ for (int chunkX = chunkPos.x - 1; chunkX <= chunkPos.x + 1 ; chunkX++) {
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+ for (int chunkZ = chunkPos.z - 1; chunkZ <= chunkPos.z + 1 ; chunkZ++) {
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+ chunksToRelight.add(new ChunkPos(chunkX, chunkZ));
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+ }
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+ }
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+ serverChunkCache.getLightEngine().relight(chunksToRelight, pos -> {}, relit -> {});
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+ return true;
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+ // Paper end
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}
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@Override
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