Remove guardian beam render issue workaround

Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
This commit is contained in:
Nassim Jahnke 2022-12-15 14:19:09 +01:00
parent eec64a4e05
commit 20503beee5
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GPG key ID: 6BE3B555EBC5982B
411 changed files with 22 additions and 42 deletions

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@ -0,0 +1,28 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Thu, 26 Aug 2021 12:09:47 +0200
Subject: [PATCH] Sanitize ResourceLocation error logging
diff --git a/src/main/java/net/minecraft/resources/ResourceLocation.java b/src/main/java/net/minecraft/resources/ResourceLocation.java
index bad95669727f0968f4a7d6e498ff6dfaab49a56e..6d8ce6885f879eb2bffbe45374ba87fb4c72dd42 100644
--- a/src/main/java/net/minecraft/resources/ResourceLocation.java
+++ b/src/main/java/net/minecraft/resources/ResourceLocation.java
@@ -200,7 +200,7 @@ public class ResourceLocation implements Comparable<ResourceLocation> {
private static String assertValidNamespace(String namespace, String path) {
if (!isValidNamespace(namespace)) {
- throw new ResourceLocationException("Non [a-z0-9_.-] character in namespace of location: " + namespace + ":" + path);
+ throw new ResourceLocationException("Non [a-z0-9_.-] character in namespace of location: " + org.apache.commons.lang3.StringUtils.normalizeSpace(namespace) + ":" + org.apache.commons.lang3.StringUtils.normalizeSpace(path)); // Paper
} else {
return namespace;
}
@@ -221,7 +221,7 @@ public class ResourceLocation implements Comparable<ResourceLocation> {
private static String assertValidPath(String namespace, String path) {
if (!isValidPath(path)) {
- throw new ResourceLocationException("Non [a-z0-9/._-] character in path of location: " + namespace + ":" + path);
+ throw new ResourceLocationException("Non [a-z0-9/._-] character in path of location: " + namespace + ":" + org.apache.commons.lang3.StringUtils.normalizeSpace(path)); // Paper
} else {
return path;
}