Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
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411 changed files with 22 additions and 42 deletions
30
patches/server/0596-Add-bypass-host-check.patch
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patches/server/0596-Add-bypass-host-check.patch
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@ -0,0 +1,30 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 18 Apr 2021 21:27:01 +0100
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Subject: [PATCH] Add bypass host check
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Paper.bypassHostCheck
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Seriously, fix your firewalls. -.-
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diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
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index e12c67bdfa326b3f52f6a4973063cef44359b804..bce2f0f66f9e5493184fd0b5d2758e136a0e05b5 100644
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--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
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@@ -29,6 +29,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
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private static final Component IGNORE_STATUS_REASON = Component.literal("Ignoring status request");
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private final MinecraftServer server;
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private final Connection connection;
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+ private static final boolean BYPASS_HOSTCHECK = Boolean.getBoolean("Paper.bypassHostCheck"); // Paper
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public ServerHandshakePacketListenerImpl(MinecraftServer server, Connection connection) {
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this.server = server;
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@@ -118,7 +119,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
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if (!handledByEvent && proxyLogicEnabled) {
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// Paper end
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// if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
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- if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) {
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+ if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper
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packet.hostName = split[0];
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connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
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connection.spoofedUUID = com.mojang.util.UUIDTypeAdapter.fromString( split[2] );
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