Remove guardian beam render issue workaround

Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
This commit is contained in:
Nassim Jahnke 2022-12-15 14:19:09 +01:00
parent eec64a4e05
commit 20503beee5
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GPG key ID: 6BE3B555EBC5982B
411 changed files with 22 additions and 42 deletions

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@ -0,0 +1,34 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Madeline Miller <mnmiller1@me.com>
Date: Sun, 17 Jan 2021 13:16:09 +1000
Subject: [PATCH] Implement BlockPreDispenseEvent
diff --git a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
index 85c5319837295bd2f85baebfe8d6660b267f1d5f..8f55d0753fa26924235c943595f0d1a06a933a6f 100644
--- a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
@@ -93,6 +93,7 @@ public class DispenserBlock extends BaseEntityBlock {
DispenseItemBehavior idispensebehavior = this.getDispenseMethod(itemstack);
if (idispensebehavior != DispenseItemBehavior.NOOP) {
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockPreDispenseEvent(world, pos, itemstack, i)) return; // Paper - BlockPreDispenseEvent is called here
DispenserBlock.eventFired = false; // CraftBukkit - reset event status
tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack));
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 3b7c3e15db25c04d818eef4ab6562649597d39f4..638f05ab3c3986b26339867f71c179b30a4e5f6b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -1886,5 +1886,11 @@ public class CraftEventFactory {
io.papermc.paper.event.block.BlockFailedDispenseEvent event = new io.papermc.paper.event.block.BlockFailedDispenseEvent(block);
return event.callEvent();
}
+
+ public static boolean handleBlockPreDispenseEvent(ServerLevel serverLevel, BlockPos pos, ItemStack itemStack, int slot) {
+ org.bukkit.block.Block block = serverLevel.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
+ io.papermc.paper.event.block.BlockPreDispenseEvent event = new io.papermc.paper.event.block.BlockPreDispenseEvent(block, org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemStack), slot);
+ return event.callEvent();
+ }
// Paper end
}