Player Flying Fall Damage API (#5357)
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patches/api/0424-Flying-Fall-Damage-API.patch
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patches/api/0424-Flying-Fall-Damage-API.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TreyRuffy <TreyRuffy@users.noreply.github.com>
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Date: Fri, 27 May 2022 02:25:38 -0600
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Subject: [PATCH] Flying Fall Damage API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 9f762cf670bf5db9138e468e72e57781d8d22f54..de960716478477ce199526b8f860cfafa1541ee9 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1391,6 +1391,23 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void setAllowFlight(boolean flight);
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+ // Paper start - flying fall damage
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+ /**
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+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
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+ *
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+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is {@code true}
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+ */
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+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage);
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+
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+ /**
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+ * Allows you to get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
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+ *
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+ * @return A tristate of whether fall damage is enabled, not set, or disabled when {@link #getAllowFlight()} is {@code true}
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+ */
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+ @NotNull
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+ public net.kyori.adventure.util.TriState hasFlyingFallDamage();
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+ // Paper end
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+
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/**
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* Hides a player from this player
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*
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