Update launchProjectile API (#11300)

This commit is contained in:
Lulu13022002 2024-09-21 21:19:02 +02:00 committed by GitHub
parent 593faf4fc3
commit 1ed64f8270
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
453 changed files with 280 additions and 136 deletions

View file

@ -0,0 +1,19 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Thu, 16 Mar 2023 16:27:50 +0100
Subject: [PATCH] Fix text display error on spawn
diff --git a/src/main/java/net/minecraft/world/entity/Display.java b/src/main/java/net/minecraft/world/entity/Display.java
index bd56721485b3b4ac81c97d60fc2a83bfc20977c0..a658943669cdfd49f66ba713505d11b33306ed86 100644
--- a/src/main/java/net/minecraft/world/entity/Display.java
+++ b/src/main/java/net/minecraft/world/entity/Display.java
@@ -892,7 +892,7 @@ public abstract class Display extends Entity {
b = loadFlag(b, nbt, "default_background", (byte)4);
Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC
.decode(NbtOps.INSTANCE, nbt.get("alignment"))
- .resultOrPartial(Util.prefix("Display entity", Display.LOGGER::error))
+ .result() // Paper - Hide text display error on spawn
.map(Pair::getFirst);
if (optional.isPresent()) {
b = switch ((Display.TextDisplay.Align)optional.get()) {