MOOOOORE
This commit is contained in:
parent
cb79de80c4
commit
1dc142534d
44 changed files with 194 additions and 194 deletions
|
@ -10,23 +10,23 @@ so we do not need that. The client only needs the chunk it is currently in to
|
|||
be loaded to close the loading screen, so we just send an empty one.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
index f34cad30c982f2bb563f0deab030111720858fa8..f65b583057d37ec64a7cd9ed3ec09448064576db 100644
|
||||
index f34cad30c982f2bb563f0deab030111720858fa8..f64a4693855899409a0ba7ec15ca0b0351febdd3 100644
|
||||
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
@@ -179,6 +179,16 @@ public abstract class PlayerList {
|
||||
this.registries = registryManager;
|
||||
this.maxPlayers = maxPlayers;
|
||||
this.playerIo = saveHandler;
|
||||
@@ -407,6 +407,16 @@ public abstract class PlayerList {
|
||||
}
|
||||
// Paper end - Configurable player collision
|
||||
PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", player.getName().getString(), s1, player.getId(), worldserver1.serverLevelData.getLevelName(), player.getX(), player.getY(), player.getZ());
|
||||
+ // Paper start - Send empty chunk, so players aren't stuck in the world loading screen with our chunk system not sending chunks when dead
|
||||
+ if (player.isDeadOrDying()) {
|
||||
+ net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> plains = worldserver1.registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME)
|
||||
+ .getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
|
||||
+ net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> plains = worldserver1.registryAccess().lookupOrThrow(net.minecraft.core.registries.Registries.BIOME)
|
||||
+ .getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
|
||||
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket(
|
||||
+ new net.minecraft.world.level.chunk.EmptyLevelChunk(worldserver1, player.chunkPosition(), plains),
|
||||
+ worldserver1.getLightEngine(), (java.util.BitSet)null, (java.util.BitSet) null)
|
||||
+ new net.minecraft.world.level.chunk.EmptyLevelChunk(worldserver1, player.chunkPosition(), plains),
|
||||
+ worldserver1.getLightEngine(), (java.util.BitSet)null, (java.util.BitSet) null)
|
||||
+ );
|
||||
+ }
|
||||
+ // Paper end - Send empty chunk
|
||||
}
|
||||
abstract public void loadAndSaveFiles(); // Paper - fix converting txt to json file; moved from DedicatedPlayerList constructor
|
||||
|
||||
public void updateEntireScoreboard(ServerScoreboard scoreboard, ServerPlayer player) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue