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KennyTV 2021-06-13 13:40:34 +02:00
parent d42140148f
commit 19da14ee00
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23 changed files with 276 additions and 307 deletions

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 18:09:20 -0400
Subject: [PATCH] don't go below 0 for pickupDelay, breaks picking up items
vanilla checks for == 0
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 0741dcbd06395b4696eb6083128a5d9b679cb3fb..82ffe3624943d2e931e2cc2f85ede94f369bd06b 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -105,6 +105,7 @@ public class ItemEntity extends Entity {
// CraftBukkit start - Use wall time for pickup and despawn timers
int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
if (this.age != -32768) this.age += elapsedTicks;
this.lastTick = MinecraftServer.currentTick;
// CraftBukkit end
@@ -193,6 +194,7 @@ public class ItemEntity extends Entity {
// CraftBukkit start - Use wall time for pickup and despawn timers
int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
if (this.age != -32768) this.age += elapsedTicks;
this.lastTick = MinecraftServer.currentTick;
// CraftBukkit end

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 27 Mar 2019 22:48:45 -0400
Subject: [PATCH] Server Tick Events
Fires event at start and end of a server tick
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index a1c65ea148692e50dbc466d87dae5198e0b6a51f..eb103c15218c334b9f85a57e30582e9efb188704 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1310,6 +1310,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
});
isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
// Paper end
+ new com.destroystokyo.paper.event.server.ServerTickStartEvent(this.tickCount+1).callEvent(); // Paper
++this.tickCount;
this.tickChildren(shouldKeepTicking);
@@ -1353,6 +1354,12 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
// Paper end
+ // Paper start
+ long endTime = System.nanoTime();
+ long remaining = (TICK_TIME - (endTime - lastTick)) - catchupTime;
+ new com.destroystokyo.paper.event.server.ServerTickEndEvent(this.tickCount, ((double)(endTime - lastTick) / 1000000D), remaining).callEvent();
+ // Paper end
+
this.profiler.push("tallying");
long l = this.tickTimes[this.tickCount % 100] = Util.getNanos() - i;

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 27 Mar 2019 23:01:33 -0400
Subject: [PATCH] PlayerDeathEvent#getItemsToKeep
Exposes a mutable array on items a player should keep on death
Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 955a7fcd80a57f920e402a5533f5029b9683104c..679f1e3ef4c19ab466cf2d06c47b1018aabaa7bf 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -729,6 +729,46 @@ public class ServerPlayer extends Player {
});
}
+ // Paper start - process inventory
+ private static void processKeep(org.bukkit.event.entity.PlayerDeathEvent event, NonNullList<ItemStack> inv) {
+ List<org.bukkit.inventory.ItemStack> itemsToKeep = event.getItemsToKeep();
+ if (inv == null) {
+ // remainder of items left in toKeep - plugin added stuff on death that wasn't in the initial loot?
+ if (!itemsToKeep.isEmpty()) {
+ for (org.bukkit.inventory.ItemStack itemStack : itemsToKeep) {
+ event.getEntity().getInventory().addItem(itemStack);
+ }
+ }
+
+ return;
+ }
+
+ for (int i = 0; i < inv.size(); ++i) {
+ ItemStack item = inv.get(i);
+ if (EnchantmentHelper.hasVanishingCurse(item) || itemsToKeep.isEmpty() || item.isEmpty()) {
+ inv.set(i, ItemStack.EMPTY);
+ continue;
+ }
+
+ final org.bukkit.inventory.ItemStack bukkitStack = item.getBukkitStack();
+ boolean keep = false;
+ final Iterator<org.bukkit.inventory.ItemStack> iterator = itemsToKeep.iterator();
+ while (iterator.hasNext()) {
+ final org.bukkit.inventory.ItemStack itemStack = iterator.next();
+ if (bukkitStack.equals(itemStack)) {
+ iterator.remove();
+ keep = true;
+ break;
+ }
+ }
+
+ if (!keep) {
+ inv.set(i, ItemStack.EMPTY);
+ }
+ }
+ }
+ // Paper end
+
@Override
public void die(DamageSource source) {
boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
@@ -813,6 +853,12 @@ public class ServerPlayer extends Player {
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
this.getInventory().clearContent();
+ // Paper start - replace logic
+ for (NonNullList<ItemStack> inv : this.getInventory().getComponents()) {
+ processKeep(event, inv);
+ }
+ processKeep(event, null);
+ // Paper end
}
this.setCamera(this); // Remove spectated target

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 6 Apr 2019 10:16:48 -0400
Subject: [PATCH] Optimize Captured TileEntity Lookup
upstream was doing a containsKey/get pattern, and always doing it at that.
that scenario is only even valid if were in the middle of a block place.
Optimize to check if the captured list even has values in it, and also to
just do a get call since the value can never be null.
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index a1b713391c2445967c3b5a645304f193c013d551..9891e40972c1dc6bebe8ccec2bf82123dcdd7e94 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -869,9 +869,12 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Nullable
public BlockEntity getTileEntity(BlockPos blockposition, boolean validate) {
- if (this.capturedTileEntities.containsKey(blockposition)) {
- return this.capturedTileEntities.get(blockposition);
+ // Paper start - Optimize capturedTileEntities lookup
+ net.minecraft.world.level.block.entity.BlockEntity blockEntity;
+ if (!this.capturedTileEntities.isEmpty() && (blockEntity = this.capturedTileEntities.get(blockposition)) != null) {
+ return blockEntity;
}
+ // Paper end
// CraftBukkit end
return this.isOutsideBuildHeight(blockposition) ? null : (!this.isClientSide && Thread.currentThread() != this.thread ? null : this.getChunkAt(blockposition).getBlockEntity(blockposition, LevelChunk.EntityCreationType.IMMEDIATE));
}

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@ -0,0 +1,40 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 1 Jan 2019 02:22:01 -0800
Subject: [PATCH] Add Heightmap API
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index fda8858375a08e0aac15ca00751df5a34ed6a0f2..5f93589106bcf29eabd4544951fa3ad36e00c5a6 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -341,6 +341,29 @@ public class CraftWorld implements World {
return this.getHighestBlockYAt(x, z, org.bukkit.HeightMap.MOTION_BLOCKING);
}
+ // Paper start - Implement heightmap api
+ @Override
+ public int getHighestBlockYAt(final int x, final int z, final com.destroystokyo.paper.HeightmapType heightmap) throws UnsupportedOperationException {
+ this.getChunkAt(x >> 4, z >> 4); // heightmap will ret 0 on unloaded areas
+
+ switch (heightmap) {
+ case LIGHT_BLOCKING:
+ throw new UnsupportedOperationException(); // TODO
+ //return this.world.getHighestBlockY(HeightMap.Type.LIGHT_BLOCKING, x, z);
+ case ANY:
+ return this.world.getHeight(net.minecraft.world.level.levelgen.Heightmap.Types.WORLD_SURFACE, x, z);
+ case SOLID:
+ return this.world.getHeight(net.minecraft.world.level.levelgen.Heightmap.Types.OCEAN_FLOOR, x, z);
+ case SOLID_OR_LIQUID:
+ return this.world.getHeight(net.minecraft.world.level.levelgen.Heightmap.Types.MOTION_BLOCKING, x, z);
+ case SOLID_OR_LIQUID_NO_LEAVES:
+ return this.world.getHeight(net.minecraft.world.level.levelgen.Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, x, z);
+ default:
+ throw new UnsupportedOperationException();
+ }
+ }
+ // Paper end
+
@Override
public Location getSpawnLocation() {
BlockPos spawn = this.world.getSharedSpawnPos();

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@ -0,0 +1,129 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Fri, 19 Apr 2019 12:41:13 -0500
Subject: [PATCH] Mob Spawner API Enhancements
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index 3aadcb472ab808ee981065ddfa86be6cbf38c8d9..c6298b12e4e0c20be20e7e493be728f028f9eb31 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -31,7 +31,7 @@ public abstract class BaseSpawner {
private static final Logger LOGGER = LogManager.getLogger();
private static final int EVENT_SPAWN = 1;
- private static WeightedRandomList<SpawnData> EMPTY_POTENTIALS = WeightedRandomList.create();
+ public static WeightedRandomList<SpawnData> EMPTY_POTENTIALS = WeightedRandomList.create(); // Paper - private->public
public int spawnDelay = 20;
public WeightedRandomList<SpawnData> spawnPotentials;
public SpawnData nextSpawnData;
@@ -77,7 +77,7 @@ public abstract class BaseSpawner {
this.spawnPotentials = BaseSpawner.EMPTY_POTENTIALS; // CraftBukkit - SPIGOT-3496, MC-92282
}
- private boolean isNearPlayer(Level world, BlockPos pos) {
+ public boolean isNearPlayer(Level world, BlockPos pos) { // Paper private->public
return world.isAffectsSpawningPlayerNearby((double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, (double) this.requiredPlayerRange); // Paper
}
@@ -204,7 +204,7 @@ public abstract class BaseSpawner {
}
}
- private void delay(Level world, BlockPos pos) {
+ public void delay(Level world, BlockPos pos) { // Paper private->public
if (this.maxSpawnDelay <= this.minSpawnDelay) {
this.spawnDelay = this.minSpawnDelay;
} else {
@@ -218,7 +218,13 @@ public abstract class BaseSpawner {
}
public void load(@Nullable Level world, BlockPos pos, CompoundTag nbt) {
+ // Paper start - use larger int if set
+ if (nbt.contains("Paper.Delay")) {
+ this.spawnDelay = nbt.getInt("Paper.Delay");
+ } else {
this.spawnDelay = nbt.getShort("Delay");
+ }
+ // Paper end
List<SpawnData> list = Lists.newArrayList();
if (nbt.contains("SpawnPotentials", 9)) {
@@ -237,10 +243,15 @@ public abstract class BaseSpawner {
this.setSpawnData(world, pos, mobspawnerdata);
});
}
-
+ // Paper start - use ints if set
+ if (nbt.contains("Paper.MinSpawnDelay", 99)) {
+ this.minSpawnDelay = nbt.getInt("Paper.MinSpawnDelay");
+ this.maxSpawnDelay = nbt.getInt("Paper.MaxSpawnDelay");
+ this.spawnCount = nbt.getShort("SpawnCount");
+ } else // Paper end
if (nbt.contains("MinSpawnDelay", 99)) {
- this.minSpawnDelay = nbt.getShort("MinSpawnDelay");
- this.maxSpawnDelay = nbt.getShort("MaxSpawnDelay");
+ this.minSpawnDelay = nbt.getInt("MinSpawnDelay"); // Paper - short->int
+ this.maxSpawnDelay = nbt.getInt("MaxSpawnDelay"); // Paper - short->int
this.spawnCount = nbt.getShort("SpawnCount");
}
@@ -262,9 +273,20 @@ public abstract class BaseSpawner {
if (minecraftkey == null) {
return nbt;
} else {
- nbt.putShort("Delay", (short) this.spawnDelay);
- nbt.putShort("MinSpawnDelay", (short) this.minSpawnDelay);
- nbt.putShort("MaxSpawnDelay", (short) this.maxSpawnDelay);
+ // Paper start
+ if (spawnDelay > Short.MAX_VALUE) {
+ nbt.putInt("Paper.Delay", this.spawnDelay);
+ }
+ nbt.putShort("Delay", (short) Math.min(Short.MAX_VALUE, this.spawnDelay));
+
+ if (minSpawnDelay > Short.MAX_VALUE || maxSpawnDelay > Short.MAX_VALUE) {
+ nbt.putInt("Paper.MinSpawnDelay", this.minSpawnDelay);
+ nbt.putInt("Paper.MaxSpawnDelay", this.maxSpawnDelay);
+ }
+
+ nbt.putShort("MinSpawnDelay", (short) Math.min(Short.MAX_VALUE, this.minSpawnDelay));
+ nbt.putShort("MaxSpawnDelay", (short) Math.min(Short.MAX_VALUE, this.maxSpawnDelay));
+ // Paper end
nbt.putShort("SpawnCount", (short) this.spawnCount);
nbt.putShort("MaxNearbyEntities", (short) this.maxNearbyEntities);
nbt.putShort("RequiredPlayerRange", (short) this.requiredPlayerRange);
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java b/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java
index ff8eba31e6169b5a1debe47f17a40e6d0be67897..75575b24aa0291c26d65de9787bc9d2f88c867e4 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java
@@ -121,4 +121,30 @@ public class CraftCreatureSpawner extends CraftBlockEntityState<SpawnerBlockEnti
public void setSpawnRange(int spawnRange) {
this.getSnapshot().getSpawner().spawnRange = spawnRange;
}
+
+ // Paper start
+ @Override
+ public boolean isActivated() {
+ return this.getSnapshot().getSpawner().isNearPlayer(world.getHandle(), getPosition());
+ }
+
+ @Override
+ public void resetTimer() {
+ this.getSnapshot().getSpawner().delay(world.getHandle(), getPosition());
+ }
+
+ @Override
+ public void setSpawnedItem(org.bukkit.inventory.ItemStack itemStack) {
+ Preconditions.checkArgument(itemStack != null && !itemStack.getType().isAir(), "spawners cannot spawn air");
+ net.minecraft.world.item.ItemStack item = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(itemStack);
+ net.minecraft.nbt.CompoundTag compound = new net.minecraft.nbt.CompoundTag();
+ net.minecraft.nbt.CompoundTag entity = new net.minecraft.nbt.CompoundTag();
+ entity.putString("id", net.minecraft.core.Registry.ENTITY_TYPE.getKey(net.minecraft.world.entity.EntityType.ITEM).toString());
+ entity.put("Item", item.save(new net.minecraft.nbt.CompoundTag()));
+ compound.put("Entity", entity);
+ compound.putInt("Weight", this.getSnapshotNBT().contains("Weight", org.bukkit.craftbukkit.util.CraftMagicNumbers.NBT.TAG_ANY_NUMBER) ? this.getSnapshotNBT().getInt("Weight") : 1);
+ this.getSnapshot().getSpawner().setSpawnData(world.getHandle(), getPosition(), new net.minecraft.world.level.SpawnData(compound));
+ this.getSnapshot().getSpawner().spawnPotentials= net.minecraft.world.level.BaseSpawner.EMPTY_POTENTIALS;
+ }
+ // Paper end
}

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Fri, 10 May 2019 18:38:19 +0100
Subject: [PATCH] Fix CB call to changed postToMainThread method
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 6c4266d847b1181a055fa425d5734032dadabf93..377e224acb06bfd5f769b5f75b7f52129394b494 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -440,7 +440,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
Objects.requireNonNull(this.connection);
// CraftBukkit - Don't wait
- minecraftserver.wrapRunnable(networkmanager::handleDisconnection);
+ minecraftserver.scheduleOnMain(networkmanager::handleDisconnection); // Paper
}
private <T, R> void filterTextPacket(T text, Consumer<R> consumer, BiFunction<TextFilter, T, CompletableFuture<R>> backingFilterer) {

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 27 Apr 2019 20:00:43 +0100
Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
This also fixes the adding sound playing when the item frame direction is changed.
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index 5fab5f74f7ef2ba94d7dae1679653201d7ccb30f..b829efdb40051a41b3bf1cabb8bf7d7c952797b5 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -307,7 +307,7 @@ public class ItemFrame extends HangingEntity {
}
this.getEntityData().set(ItemFrame.DATA_ITEM, itemstack);
- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
+ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
this.playSound(this.getAddItemSound(), 1.0F, 1.0F);
}

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@ -0,0 +1,43 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 13 May 2019 21:10:59 -0700
Subject: [PATCH] Fix CraftServer#isPrimaryThread and MinecraftServer
isMainThread
md_5 changed it so he could shut down the server asynchronously
from watchdog, although we have patches that prevent that type
of behavior for this exact reason.
md_5 also placed code in PlayerConnectionUtils that would have
solved https://bugs.mojang.com/browse/MC-142590, making the change
to MinecraftServer#isMainThread irrelevant.
By reverting his change to MinecraftServer#isMainThread packet
handling that should have been handled synchronously will be handled
synchronously when the server gets shut down.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index eb103c15218c334b9f85a57e30582e9efb188704..c8a59de4673d430fc8ec2e53315f107293122e7e 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -2262,7 +2262,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
@Override
public boolean isSameThread() {
- return super.isSameThread() || this.isStopped(); // CraftBukkit - MC-142590
+ return super.isSameThread() /*|| this.isStopped()*/; // CraftBukkit - MC-142590 // Paper - causes issues elsewhere
}
public boolean isDebugging() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0448e6b4c512f512bda13f41f1feb58de02fc9d4..58d7fec472dd8c8d7775eb6d931be29871102054 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1840,7 +1840,7 @@ public final class CraftServer implements Server {
@Override
public boolean isPrimaryThread() {
- return Thread.currentThread().equals(console.serverThread) || this.console.hasStopped() || !org.spigotmc.AsyncCatcher.enabled; // All bets are off if we have shut down (e.g. due to watchdog)
+ return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
}
// Paper start

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@ -0,0 +1,30 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 21 May 2019 02:34:04 +0100
Subject: [PATCH] improve CraftWorld#isChunkLoaded
getChunkAt will request the chunk using vanillas chunk loading system,
which while we're not going to load the chunk, does involve the server
waiting for the execution queue to get to our request; We can just query
the chunk status and get a response now, vs having to wait
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 5f93589106bcf29eabd4544951fa3ad36e00c5a6..a7eb8f69b49bb0229de9e5a4400a4424555ac1dd 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -412,13 +412,13 @@ public class CraftWorld implements World {
@Override
public boolean isChunkLoaded(int x, int z) {
- return this.world.getChunkSource().isChunkLoaded(x, z);
+ return this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
}
@Override
public boolean isChunkGenerated(int x, int z) {
try {
- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null;
+ return this.world.getChunkSource().getChunkAtIfCachedImmediately(x, z) != null || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null; // Paper (TODO check if the first part can be removed)
} catch (IOException ex) {
throw new RuntimeException(ex);
}

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@ -0,0 +1,256 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 13e730b18c346934c061fb570048623ad66e7344..090958a30ce20ff01ae77d4cd821a167474f0214 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -36,6 +36,12 @@ public class PaperWorldConfig {
}
}
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
+
private boolean getBoolean(String path, boolean def) {
config.addDefault("world-settings.default." + path, def);
return config.getBoolean("world-settings." + worldName + "." + path, config.getBoolean("world-settings.default." + path));
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index c8a59de4673d430fc8ec2e53315f107293122e7e..40e48c3f1199b127066732e3c8a6d40c232215b2 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -775,35 +775,36 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
public void loadSpawn(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
- if (!worldserver.getWorld().getKeepSpawnInMemory()) {
- return;
- }
+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper
// WorldServer worldserver = this.F();
this.forceTicks = true;
// CraftBukkit end
+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
BlockPos blockposition = worldserver.getSharedSpawnPos();
worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
chunkproviderserver.getLightEngine().setTaskPerBatch(500);
this.nextTickTime = Util.getMillis();
- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
-
- while (chunkproviderserver.getTickingGenerated() != 441) {
- // CraftBukkit start
- // this.nextTickTime = SystemUtils.getMonotonicMillis() + 10L;
- this.executeModerately();
- // CraftBukkit end
- }
+ // Paper start - configurable spawn reason
+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
+ int totalChunks = ((radiusChunks) * 2 + 1);
+ totalChunks *= totalChunks;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
+
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
+ // Paper end
// CraftBukkit start
// this.nextTickTime = SystemUtils.getMonotonicMillis() + 10L;
this.executeModerately();
// Iterator iterator = this.worldServer.values().iterator();
+ }
if (true) {
ServerLevel worldserver1 = worldserver;
@@ -826,7 +827,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
this.executeModerately();
// CraftBukkit end
- worldloadlistener.stop();
+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
chunkproviderserver.getLightEngine().setTaskPerBatch(5);
// CraftBukkit start
// this.updateSpawnFlags();
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 940e6587125df1f203cdeeefc31658635badea81..420ecc61be194486d335c44fc743894023d3f115 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -61,6 +61,7 @@ import net.minecraft.network.protocol.game.ClientboundSoundEntityPacket;
import net.minecraft.network.protocol.game.ClientboundSoundPacket;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.resources.ResourceKey;
+import net.minecraft.server.MCUtil;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerScoreboard;
import net.minecraft.server.level.progress.ChunkProgressListener;
@@ -1486,12 +1487,88 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex::load, MapIndex::new, "idcounts")).getFreeAuxValueForMap();
}
+ // Paper start - helper function for configurable spawn radius
+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // add ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // add border chunks
+
+ // add border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // add border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+
+ MCUtil.getSpiralOutChunks(spawn, radiusInBlocks >> 4).forEach(pair -> {
+ getChunkSource().getChunkAtMainThread(pair.x, pair.z);
+ });
+ }
+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // remove ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // remove border chunks
+
+ // remove border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // remove border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ // Paper end
+
public void setDefaultSpawnPos(BlockPos pos, float angle) {
- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
+ // Paper - configurable spawn radius
+ BlockPos prevSpawn = this.getSpawn();
+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
- this.getChunkSource().removeRegionTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), 11, Unit.INSTANCE);
+ if (this.keepSpawnInMemory) {
+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, pos);
+ }
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
diff --git a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
index 1b565b2809c2d367e21971c5154f35c9763995e6..b0f899835ded29aff108d1674bf4a1a6c89693db 100644
--- a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
@@ -12,4 +12,6 @@ public interface ChunkProgressListener {
void start();
void stop();
+
+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
}
diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
index 4185e6bcf9b2bb65b2a0fa5fcbeb5684615169a7..dbc29442f2b2ad3ea451910f4944e90114a317c7 100644
--- a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
@@ -11,12 +11,19 @@ import org.apache.logging.log4j.Logger;
public class LoggerChunkProgressListener implements ChunkProgressListener {
private static final Logger LOGGER = LogManager.getLogger();
- private final int maxCount;
+ private int maxCount; // Paper - remove final
private int count;
private long startTime;
private long nextTickTime = Long.MAX_VALUE;
public LoggerChunkProgressListener(int radius) {
+ // Paper start - Allow changing radius later for configurable spawn patch
+ this.setChunkRadius(radius); // Move to method
+ }
+
+ @Override
+ public void setChunkRadius(int radius) {
+ // Paper end
int i = radius * 2 + 1;
this.maxCount = i * i;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index a7eb8f69b49bb0229de9e5a4400a4424555ac1dd..30305736b7dc023ad5eb3a177914560b3fec64ee 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1974,15 +1974,21 @@ public class CraftWorld implements World {
@Override
public void setKeepSpawnInMemory(boolean keepLoaded) {
- world.keepSpawnInMemory = keepLoaded;
+ // Paper start - Configurable spawn radius
+ if (keepLoaded == world.keepSpawnInMemory) {
+ // do nothing, nothing has changed
+ return;
+ }
+ this.world.keepSpawnInMemory = keepLoaded;
// Grab the worlds spawn chunk
BlockPos chunkcoordinates = this.world.getSharedSpawnPos();
if (keepLoaded) {
- this.world.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ this.world.addTicketsForSpawn(this.world.paperConfig.keepLoadedRange, chunkcoordinates);
} else {
- // TODO: doesn't work well if spawn changed....
- this.world.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ // TODO: doesn't work well if spawn changed.... // paper - resolved
+ this.world.removeTicketsForSpawn(this.world.paperConfig.keepLoadedRange, chunkcoordinates);
}
+ // Paper end
}
@Override