[ci skip] Move chunk system patch back
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b700460999
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1831240d1c
244 changed files with 994 additions and 1228 deletions
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@ -19,10 +19,10 @@ index 923026fbc223d845ed8ea4028522b4c6d21673f2..6acec839ee6d7a8893016e79af76892d
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} else {
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if (this.player.getHealth() > 0.0F) {
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index ad8d02821131eac8cb04532a57265fa450cd8e87..37662f2b42d1cbaac62743ff9907434670bb93ed 100644
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index 0ec9312fb2992aa2a7972734cd4be4b1621c594a..27ae2ac95d4f53c1c16b35f737fa6c138ddcc644 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -780,6 +780,12 @@ public abstract class PlayerList {
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@@ -779,6 +779,12 @@ public abstract class PlayerList {
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}
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public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
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@ -35,7 +35,7 @@ index ad8d02821131eac8cb04532a57265fa450cd8e87..37662f2b42d1cbaac62743ff99074346
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entityplayer.stopRiding(); // CraftBukkit
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this.players.remove(entityplayer);
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this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
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@@ -821,6 +827,7 @@ public abstract class PlayerList {
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@@ -820,6 +826,7 @@ public abstract class PlayerList {
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// Paper start - Add PlayerPostRespawnEvent
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boolean isBedSpawn = false;
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@ -43,7 +43,7 @@ index ad8d02821131eac8cb04532a57265fa450cd8e87..37662f2b42d1cbaac62743ff99074346
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boolean isRespawn = false;
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boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
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// Paper end - Add PlayerPostRespawnEvent
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@@ -841,6 +848,7 @@ public abstract class PlayerList {
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@@ -840,6 +847,7 @@ public abstract class PlayerList {
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if (optional.isPresent()) {
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BlockState iblockdata = worldserver1.getBlockState(blockposition);
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boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
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@ -51,7 +51,7 @@ index ad8d02821131eac8cb04532a57265fa450cd8e87..37662f2b42d1cbaac62743ff99074346
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Vec3 vec3d = (Vec3) optional.get();
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float f1;
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@@ -869,7 +877,7 @@ public abstract class PlayerList {
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@@ -868,7 +876,7 @@ public abstract class PlayerList {
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}
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Player respawnPlayer = entityplayer1.getBukkitEntity();
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