even even even even even even even even even even even

even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even

more work
This commit is contained in:
Spottedleaf 2021-06-12 02:01:04 -07:00 committed by MiniDigger | Martin
parent 864ef24fc0
commit 1753b33104
21 changed files with 434 additions and 452 deletions

View file

@ -0,0 +1,28 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 28 Dec 2016 01:18:55 -0500
Subject: [PATCH] Fireworks API's
Get the Entity being boosted
Get the firework launcher
diff --git a/src/main/java/org/bukkit/entity/Firework.java b/src/main/java/org/bukkit/entity/Firework.java
index 05e86cb9d826cdf14490fa649348d46c51adbfdb..d616d5941b3c7b85e350e845901da798601b9a3c 100644
--- a/src/main/java/org/bukkit/entity/Firework.java
+++ b/src/main/java/org/bukkit/entity/Firework.java
@@ -43,4 +43,15 @@ public interface Firework extends Projectile {
* @param shotAtAngle the new shotAtAngle
*/
void setShotAtAngle(boolean shotAtAngle);
+
+ // Paper start
+ @org.jetbrains.annotations.Nullable
+ public java.util.UUID getSpawningEntity();
+ /**
+ * If this firework is boosting an entity, return it
+ * @return The entity being boosted
+ */
+ @org.jetbrains.annotations.Nullable
+ public LivingEntity getBoostedEntity();
+ // Paper end
}