Add StructuresLocateEvent as replacement for StructureLocateEvent (#7524)
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418 changed files with 1084 additions and 267 deletions
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patches/api/0366-Implement-regenerateChunk.patch
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patches/api/0366-Implement-regenerateChunk.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <jahnke.nassim@gmail.com>
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Date: Sat, 5 Feb 2022 20:25:28 +0100
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Subject: [PATCH] Implement regenerateChunk
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 22191f733bbda0710ffae425fda1861e3c2ec87f..8a688583e65cd22e0417f9fd24e51803486d095e 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -507,8 +507,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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* @return Whether the chunk was actually regenerated
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*
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* @deprecated regenerating a single chunk is not likely to produce the same
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- * chunk as before as terrain decoration may be spread across chunks. Use of
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- * this method should be avoided as it is known to produce buggy results.
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+ * chunk as before as terrain decoration may be spread across chunks. It may
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+ * or may not change blocks in the adjacent chunks as well.
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*/
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@Deprecated
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public boolean regenerateChunk(int x, int z);
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