Updated Upstream (CraftBukkit/Spigot) (#7580)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
This commit is contained in:
Nassim Jahnke 2022-03-13 08:47:54 +01:00 committed by GitHub
parent ab03538fa1
commit 1358d1e914
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
350 changed files with 452 additions and 551 deletions

View file

@ -10,10 +10,10 @@ Adds an option to control the force mode of the particle.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index c0ec21a8110ed54489361cfae1e1112fe448150a..7c64fbdaa8724fafd0bba6fcab581760ec0e0b0d 100644
index 9769977c9db77aa52b99b793ca4f5d0c7b54528f..d8b0f6ae1604a158ef1be02701c8c605192e7fe1 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1386,12 +1386,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -1390,12 +1390,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {