diff --git a/patches/server/0884-Add-Velocity-IP-Forwarding-Support.patch b/patches/server/0884-Add-Velocity-IP-Forwarding-Support.patch index 018cb939b..6e8402caf 100644 --- a/patches/server/0884-Add-Velocity-IP-Forwarding-Support.patch +++ b/patches/server/0884-Add-Velocity-IP-Forwarding-Support.patch @@ -15,10 +15,10 @@ login plugin message packet. diff --git a/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java b/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java new file mode 100644 -index 0000000000000000000000000000000000000000..5de2dabbc076a9482b1d6c299f1cff74313af74e +index 0000000000000000000000000000000000000000..c4934979b1ed85bfc4f8d9e6f8848b2beaad95c3 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java -@@ -0,0 +1,74 @@ +@@ -0,0 +1,75 @@ +package com.destroystokyo.paper.proxy; + +import io.papermc.paper.configuration.GlobalConfiguration; @@ -41,7 +41,8 @@ index 0000000000000000000000000000000000000000..5de2dabbc076a9482b1d6c299f1cff74 + private static final int SUPPORTED_FORWARDING_VERSION = 1; + public static final int MODERN_FORWARDING_WITH_KEY = 2; + public static final int MODERN_FORWARDING_WITH_KEY_V2 = 3; -+ public static final byte MAX_SUPPORTED_FORWARDING_VERSION = MODERN_FORWARDING_WITH_KEY_V2; ++ public static final int MODERN_LAZY_SESSION = 4; ++ public static final byte MAX_SUPPORTED_FORWARDING_VERSION = MODERN_LAZY_SESSION; + public static final ResourceLocation PLAYER_INFO_CHANNEL = new ResourceLocation("velocity", "player_info"); + + public static boolean checkIntegrity(final FriendlyByteBuf buf) { @@ -94,7 +95,7 @@ index 0000000000000000000000000000000000000000..5de2dabbc076a9482b1d6c299f1cff74 + } +} diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java -index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..9c6473beae78cd6e173e28335e6b06f878b162a9 100644 +index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..56210ac6b9525b025b1091a4b42df0f0e99bd859 100644 --- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java @@ -61,6 +61,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener, @@ -126,16 +127,16 @@ index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..9c6473beae78cd6e173e28335e6b06f8 public class LoginHandler { public void fireEvents() throws Exception { -+ // Paper start - Velocity support -+ if (ServerLoginPacketListenerImpl.this.velocityLoginMessageId == -1 && io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) { -+ disconnect("This server requires you to connect with Velocity."); -+ return; -+ } -+ // Paper end ++ // Paper start - Velocity support ++ if (ServerLoginPacketListenerImpl.this.velocityLoginMessageId == -1 && io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) { ++ disconnect("This server requires you to connect with Velocity."); ++ return; ++ } ++ // Paper end String playerName = ServerLoginPacketListenerImpl.this.gameProfile.getName(); java.net.InetAddress address = ((java.net.InetSocketAddress) ServerLoginPacketListenerImpl.this.connection.getRemoteAddress()).getAddress(); java.net.InetAddress rawAddress = ((java.net.InetSocketAddress) connection.getRawAddress()).getAddress(); // Paper -@@ -411,6 +428,60 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener, +@@ -411,6 +428,47 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener, // Spigot end public void handleCustomQueryPacket(ServerboundCustomQueryPacket packet) { @@ -166,20 +167,7 @@ index d2cba3fb9eb0d344b71c79387d1d160596b1dc62..9c6473beae78cd6e173e28335e6b06f8 + + this.gameProfile = com.destroystokyo.paper.proxy.VelocityProxy.createProfile(buf); + -+ // We should already have this, but, we'll read it out anyway -+ //noinspection NonStrictComparisonCanBeEquality -+ if (version >= com.destroystokyo.paper.proxy.VelocityProxy.MODERN_FORWARDING_WITH_KEY_V2) { -+ final ProfilePublicKey.Data forwardedKeyData = com.destroystokyo.paper.proxy.VelocityProxy.readForwardedKey(buf); -+ final UUID signer = com.destroystokyo.paper.proxy.VelocityProxy.readSignerUuidOrElse(buf, this.gameProfile.getId()); -+ if (this.profilePublicKeyData == null) { -+ try { -+ ServerLoginPacketListenerImpl.validatePublicKey(forwardedKeyData, signer, this.server.getServiceSignatureValidator(), this.server.enforceSecureProfile()); -+ this.profilePublicKeyData = forwardedKeyData; -+ } catch (ProfilePublicKey.ValidationException err) { -+ this.disconnect("Unable to validate forwarded player key"); -+ } -+ } -+ } ++ //TODO Update handling for lazy sessions, might not even have to do anything? + + // Proceed with login + authenticatorPool.execute(() -> {