[Bleeding] Fixed blocks dropping when BlockBreakEvent is canceled. Fixes BUKKIT-1299
By: feildmaster <admin@feildmaster.com>
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1 changed files with 1 additions and 0 deletions
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@ -539,6 +539,7 @@ public class CraftEventFactory {
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world.getServer().getPluginManager().callEvent(event);
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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blockType.setDrops(new ArrayList<ItemStack>());
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// Let the client know the block still exists
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// Let the client know the block still exists
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((EntityPlayer) player).netServerHandler.sendPacket(new Packet53BlockChange(x, y, z, world));
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((EntityPlayer) player).netServerHandler.sendPacket(new Packet53BlockChange(x, y, z, world));
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return true;
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return true;
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