More more more more more more more more work
This commit is contained in:
parent
e131aff8ad
commit
11709feb21
6 changed files with 26 additions and 26 deletions
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@ -1,148 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 3 Sep 2018 18:13:53 -0500
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Subject: [PATCH] Add ray tracing methods to LivingEntity
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diff --git a/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..18a96dbb01d3b34476652264b2d6be3782a154ec
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
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@@ -0,0 +1,54 @@
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+package com.destroystokyo.paper.block;
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+
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+import org.bukkit.block.Block;
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+import org.bukkit.block.BlockFace;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Represents information about a targeted block
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+ */
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+public class TargetBlockInfo {
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+ private final Block block;
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+ private final BlockFace blockFace;
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+
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+ public TargetBlockInfo(@NotNull Block block, @NotNull BlockFace blockFace) {
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+ this.block = block;
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+ this.blockFace = blockFace;
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+ }
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+
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+ /**
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+ * Get the block that is targeted
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+ *
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+ * @return Targeted block
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+ */
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+ @NotNull
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+ public Block getBlock() {
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+ return block;
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+ }
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+
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+ /**
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+ * Get the targeted BlockFace
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+ *
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+ * @return Targeted blockface
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+ */
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+ @NotNull
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+ public BlockFace getBlockFace() {
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+ return blockFace;
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+ }
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+
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+ /**
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+ * Get the relative Block to the targeted block on the side it is targeted at
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+ *
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+ * @return Block relative to targeted block
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+ */
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+ @NotNull
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+ public Block getRelativeBlock() {
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+ return block.getRelative(blockFace);
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+ }
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+
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+ public enum FluidMode {
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+ NEVER,
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+ SOURCE_ONLY,
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+ ALWAYS
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 6d8d96976bcef4e176453fede81a529478f11234..ad885a0775b387e3e8ca6bfae80c18465038056c 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -82,6 +82,77 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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@NotNull
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public Block getTargetBlock(@Nullable Set<Material> transparent, int maxDistance);
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+ // Paper start
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+ /**
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+ * Gets the block that the living entity has targeted, ignoring fluids
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @return block that the living entity has targeted,
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+ * or null if no block is within maxDistance
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+ */
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+ @Nullable
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+ public default Block getTargetBlock(int maxDistance) {
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+ return getTargetBlock(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
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+ }
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+
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+ /**
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+ * Gets the block that the living entity has targeted
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @param fluidMode whether to check fluids or not
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+ * @return block that the living entity has targeted,
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+ * or null if no block is within maxDistance
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+ */
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+ @Nullable
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+ public Block getTargetBlock(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
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+
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+ /**
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+ * Gets the blockface of that block that the living entity has targeted, ignoring fluids
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @return blockface of the block that the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public default org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance) {
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+ return getTargetBlockFace(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
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+ }
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+
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+ /**
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+ * Gets the blockface of that block that the living entity has targeted
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @param fluidMode whether to check fluids or not
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+ * @return blockface of the block that the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
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+
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+ /**
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+ * Gets information about the block the living entity has targeted, ignoring fluids
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @return TargetBlockInfo about the block the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public default com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance) {
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+ return getTargetBlockInfo(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
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+ }
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+
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+ /**
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+ * Gets information about the block the living entity has targeted
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @param fluidMode whether to check fluids or not
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+ * @return TargetBlockInfo about the block the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
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+ // Paper end
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+
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/**
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* Gets the last two blocks along the living entity's line of sight.
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* <p>
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@ -1,37 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:01:54 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index ac529faeb4e4be2e62228cc931a793f2ff0a28af..1bace560fc0632c702ff820a15defa730272ba75 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2089,6 +2089,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* @param profile The new profile to use
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*/
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void setPlayerProfile(@NotNull PlayerProfile profile);
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+
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+ /**
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+ * Returns the amount of ticks the current cooldown lasts
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+ *
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+ * @return Amount of ticks cooldown will last
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+ */
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+ float getCooldownPeriod();
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+
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+ /**
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+ * Returns the percentage of attack power available based on the cooldown (zero to one).
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+ *
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+ * @param adjustTicks Amount of ticks to add to cooldown counter for this calculation
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+ * @return Percentage of attack power available
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+ */
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+ float getCooledAttackStrength(float adjustTicks);
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+
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+ /**
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+ * Reset the cooldown counter to 0, effectively starting the cooldown period.
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+ */
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+ void resetCooldown();
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// Paper end
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// Spigot start
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@ -1,203 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:32:28 +0100
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Subject: [PATCH] Improve death events
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This adds the ability to cancel the death events and to modify the sound
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an entity makes when dying. (In cases were no sound should it will be
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called with shouldPlaySound set to false allowing unsilencing of silent
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entities)
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It makes handling of entity deaths a lot nicer as you no longer need
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to listen on the damage event and calculate if the entity dies yourself
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to cancel the death which has the benefit of also receiving the dropped
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items and experience which is otherwise only properly possible by using
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internal code.
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diff --git a/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java b/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java
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index a5984ab06cce95d30e70511e125f69339b574c04..e19a3df9aa2204b44c0b029bda141ae6306f60a1 100644
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--- a/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java
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@@ -5,14 +5,24 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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/**
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* Thrown whenever a LivingEntity dies
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*/
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-public class EntityDeathEvent extends EntityEvent {
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+public class EntityDeathEvent extends EntityEvent implements org.bukkit.event.Cancellable { // Paper - make cancellable
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private static final HandlerList handlers = new HandlerList();
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private final List<ItemStack> drops;
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private int dropExp = 0;
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+ // Paper start - make cancellable
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+ private boolean cancelled;
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+ private double reviveHealth = 0;
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+ private boolean shouldPlayDeathSound;
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+ @Nullable private org.bukkit.Sound deathSound;
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+ @Nullable private org.bukkit.SoundCategory deathSoundCategory;
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+ private float deathSoundVolume;
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+ private float deathSoundPitch;
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+ // Paper end
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public EntityDeathEvent(@NotNull final LivingEntity entity, @NotNull final List<ItemStack> drops) {
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this(entity, drops, 0);
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@@ -74,4 +84,134 @@ public class EntityDeathEvent extends EntityEvent {
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public static HandlerList getHandlerList() {
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return handlers;
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}
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+
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+ // Paper start - make cancellable
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+
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+ /**
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+ * Get the amount of health that the entity should revive with after cancelling the event.
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+ * Set to the entity's max health by default.
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+ *
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+ * @return The amount of health
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+ */
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+ public double getReviveHealth() {
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+ return reviveHealth;
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+ }
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+
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+ /**
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+ * Set the amount of health that the entity should revive with after cancelling the event.
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+ * Revive health value must be between 0 (exclusive) and the entity's max health (inclusive).
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+ *
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+ * @param reviveHealth The amount of health
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+ * @throws IllegalArgumentException Thrown if the health is {@literal <= 0 or >} max health
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+ */
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+ public void setReviveHealth(double reviveHealth) throws IllegalArgumentException {
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+ double maxHealth = ((LivingEntity) entity).getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue();
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+ if ((maxHealth != 0 && reviveHealth <= 0) || (reviveHealth > maxHealth)) {
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+ throw new IllegalArgumentException("Health must be between 0 (exclusive) and " + maxHealth + " (inclusive), but was " + reviveHealth);
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+ }
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+ this.reviveHealth = reviveHealth;
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+ }
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+
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+
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+ /**
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+ * Whether or not the death sound should play when the entity dies. If the event is cancelled it does not play!
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+ *
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+ * @return Whether or not the death sound should play. Event is called with this set to false if the entity is silent.
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+ */
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+ public boolean shouldPlayDeathSound() {
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+ return shouldPlayDeathSound;
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+ }
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+
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+ /**
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+ * Set whether or not the death sound should play when the entity dies. If the event is cancelled it does not play!
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+ *
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+ * @param playDeathSound Enable or disable the death sound
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+ */
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+ public void setShouldPlayDeathSound(boolean playDeathSound) {
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+ this.shouldPlayDeathSound = playDeathSound;
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+ }
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+
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+ /**
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+ * Get the sound that the entity makes when dying
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+ *
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+ * @return The sound that the entity makes
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+ */
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+ @Nullable
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+ public org.bukkit.Sound getDeathSound() {
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+ return deathSound;
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+ }
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+
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+ /**
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+ * Set the sound that the entity makes when dying
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+ *
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+ * @param sound The sound that the entity should make when dying
|
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+ */
|
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+ public void setDeathSound(@Nullable org.bukkit.Sound sound) {
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+ deathSound = sound;
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+ }
|
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+
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+ /**
|
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+ * Get the sound category that the death sound should play in
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+ *
|
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+ * @return The sound category
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+ */
|
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+ @Nullable
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+ public org.bukkit.SoundCategory getDeathSoundCategory() {
|
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+ return deathSoundCategory;
|
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+ }
|
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+
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+ /**
|
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+ * Set the sound category that the death sound should play in.
|
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+ *
|
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+ * @param soundCategory The sound category
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+ */
|
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+ public void setDeathSoundCategory(@Nullable org.bukkit.SoundCategory soundCategory) {
|
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+ this.deathSoundCategory = soundCategory;
|
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+ }
|
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+
|
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+ /**
|
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+ * Get the volume that the death sound will play at.
|
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+ *
|
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+ * @return The volume the death sound will play at
|
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+ */
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+ public float getDeathSoundVolume() {
|
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+ return deathSoundVolume;
|
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+ }
|
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+
|
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+ /**
|
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+ * Set the volume the death sound should play at. If the event is cancelled this will not play the sound!
|
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+ *
|
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+ * @param volume The volume the death sound should play at
|
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+ */
|
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+ public void setDeathSoundVolume(float volume) {
|
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+ this.deathSoundVolume = volume;
|
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+ }
|
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+
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+ /**
|
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+ * Get the pitch that the death sound will play with.
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+ *
|
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+ * @return The pitch the death sound will play with
|
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+ */
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+ public float getDeathSoundPitch() {
|
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+ return deathSoundPitch;
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+ }
|
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+
|
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+ /**
|
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+ * GSetet the pitch that the death sound should play with.
|
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+ *
|
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+ * @param pitch The pitch the death sound should play with
|
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+ */
|
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+ public void setDeathSoundPitch(float pitch) {
|
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+ this.deathSoundPitch = pitch;
|
||||
+ }
|
||||
+ // Paper end
|
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}
|
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diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
|
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index a01d4c21bedc7f1a54f5a330bb4c2909ce3a18e4..48f272747b8d5ab43f79a9d474713aca79f121b7 100644
|
||||
--- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
|
||||
+++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
|
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@@ -63,6 +63,17 @@ public class PlayerDeathEvent extends EntityDeathEvent {
|
||||
}
|
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|
||||
// Paper start
|
||||
+ /**
|
||||
+ * Clarity method for getting the player. Not really needed except
|
||||
+ * for reasons of clarity.
|
||||
+ *
|
||||
+ * @return Player who is involved in this event
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public Player getPlayer() {
|
||||
+ return getEntity();
|
||||
+ }
|
||||
+
|
||||
/**
|
||||
* Set the death message that will appear to everyone on the server.
|
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*
|
|
@ -1,90 +0,0 @@
|
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
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Date: Mon, 3 Sep 2018 18:20:03 -0500
|
||||
Subject: [PATCH] Add ray tracing methods to LivingEntity
|
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|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
|
||||
index 802e0259f660c05afb2b772f0e617d819b19c7cc..1c09656bfed70ead0f0d182be4f84f1a97b3cf1e 100644
|
||||
--- a/src/main/java/net/minecraft/server/MCUtil.java
|
||||
+++ b/src/main/java/net/minecraft/server/MCUtil.java
|
||||
@@ -487,6 +487,18 @@ public final class MCUtil {
|
||||
return getNMSWorld(entity.getWorld());
|
||||
}
|
||||
|
||||
+ public static ClipContext.Fluid getNMSFluidCollisionOption(com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
|
||||
+ switch (fluidMode) {
|
||||
+ case NEVER:
|
||||
+ return ClipContext.Fluid.NONE;
|
||||
+ case SOURCE_ONLY:
|
||||
+ return ClipContext.Fluid.SOURCE_ONLY;
|
||||
+ case ALWAYS:
|
||||
+ return ClipContext.Fluid.ANY;
|
||||
+ }
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
public static BlockFace toBukkitBlockFace(Direction enumDirection) {
|
||||
switch (enumDirection) {
|
||||
case DOWN:
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
index 85aae87d03219a53e5aec2b9983dac2831aff82e..a44a8856d9f6a71a789a7335501abebfd23635be 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
@@ -3690,6 +3690,23 @@ public abstract class LivingEntity extends Entity {
|
||||
}
|
||||
|
||||
// Paper start
|
||||
+ public HitResult getRayTrace(int maxDistance) {
|
||||
+ return getRayTrace(maxDistance, ClipContext.Fluid.NONE);
|
||||
+ }
|
||||
+
|
||||
+ public HitResult getRayTrace(int maxDistance, ClipContext.Fluid fluidCollisionOption) {
|
||||
+ if (maxDistance < 1 || maxDistance > 120) {
|
||||
+ throw new IllegalArgumentException("maxDistance must be between 1-120");
|
||||
+ }
|
||||
+
|
||||
+ Vec3 start = new Vec3(getX(), getY() + getEyeHeight(), getZ());
|
||||
+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
|
||||
+ Vec3 end = new Vec3(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
|
||||
+ ClipContext raytrace = new ClipContext(start, end, ClipContext.Block.OUTLINE, fluidCollisionOption, this);
|
||||
+
|
||||
+ return level.clip(raytrace);
|
||||
+ }
|
||||
+
|
||||
public int shieldBlockingDelay = level.paperConfig.shieldBlockingDelay;
|
||||
|
||||
public int getShieldBlockingDelay() {
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
|
||||
index 918f87cc79062602e1db41d9368921c0092b1840..873b70c36d145a14632102c9e92d501745064fa4 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
|
||||
@@ -198,6 +198,28 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
|
||||
return blocks.get(0);
|
||||
}
|
||||
|
||||
+ // Paper start
|
||||
+ @Override
|
||||
+ public Block getTargetBlock(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
|
||||
+ net.minecraft.world.phys.HitResult rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
|
||||
+ return !(rayTrace instanceof net.minecraft.world.phys.BlockHitResult) ? null : org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().level, ((net.minecraft.world.phys.BlockHitResult)rayTrace).getBlockPos());
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
|
||||
+ net.minecraft.world.phys.HitResult rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
|
||||
+ return !(rayTrace instanceof net.minecraft.world.phys.BlockHitResult) ? null : net.minecraft.server.MCUtil.toBukkitBlockFace(((net.minecraft.world.phys.BlockHitResult)rayTrace).getDirection());
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
|
||||
+ net.minecraft.world.phys.HitResult rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
|
||||
+ return !(rayTrace instanceof net.minecraft.world.phys.BlockHitResult) ? null :
|
||||
+ new com.destroystokyo.paper.block.TargetBlockInfo(org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().level, ((net.minecraft.world.phys.BlockHitResult)rayTrace).getBlockPos()),
|
||||
+ net.minecraft.server.MCUtil.toBukkitBlockFace(((net.minecraft.world.phys.BlockHitResult)rayTrace).getDirection()));
|
||||
+ }
|
||||
+ // Paper end
|
||||
+
|
||||
@Override
|
||||
public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance) {
|
||||
return this.getLineOfSight(transparent, maxDistance, 2);
|
|
@ -1,32 +0,0 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
||||
Date: Tue, 4 Sep 2018 15:02:00 -0500
|
||||
Subject: [PATCH] Expose attack cooldown methods for Player
|
||||
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
index 7d87be1eb79045226cad3b7e62ff5d265160b866..3be9882ac1e96441f479f22099b77a25dd7cb8dd 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
@@ -2296,6 +2296,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
|
||||
return this.adventure$pointers;
|
||||
}
|
||||
+
|
||||
+ @Override
|
||||
+ public float getCooldownPeriod() {
|
||||
+ return getHandle().getCurrentItemAttackStrengthDelay();
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public float getCooledAttackStrength(float adjustTicks) {
|
||||
+ return getHandle().getAttackStrengthScale(adjustTicks);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void resetCooldown() {
|
||||
+ getHandle().resetAttackStrengthTicker();
|
||||
+ }
|
||||
// Paper end
|
||||
|
||||
// Spigot start
|
|
@ -1,359 +0,0 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Phoenix616 <mail@moep.tv>
|
||||
Date: Tue, 21 Aug 2018 01:39:35 +0100
|
||||
Subject: [PATCH] Improve death events
|
||||
|
||||
This adds the ability to cancel the death events and to modify the sound
|
||||
an entity makes when dying. (In cases were no sound should it will be
|
||||
called with shouldPlaySound set to false allowing unsilencing of silent
|
||||
entities)
|
||||
|
||||
It makes handling of entity deaths a lot nicer as you no longer need
|
||||
to listen on the damage event and calculate if the entity dies yourself
|
||||
to cancel the death which has the benefit of also receiving the dropped
|
||||
items and experience which is otherwise only properly possible by using
|
||||
internal code.
|
||||
|
||||
TODO 1.17: this needs to be checked (actually get off your lazy ass and cancel the events) for the following entities,
|
||||
maybe more (please check patch overrides for drops for more):
|
||||
- players, armor stands, foxes, chested donkeys/llamas
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
index 3d5db5ce2e60ca72ad202caebe49f3fc80d1af37..91f8b8e8e2ed15481ceafc8695068c8dc5853b3c 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
@@ -219,6 +219,10 @@ public class ServerPlayer extends Player {
|
||||
public int latency;
|
||||
public boolean wonGame;
|
||||
private int containerUpdateDelay; // Paper
|
||||
+ // Paper start - cancellable death event
|
||||
+ public boolean queueHealthUpdatePacket = false;
|
||||
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
|
||||
+ // Paper end
|
||||
|
||||
// CraftBukkit start
|
||||
public String displayName;
|
||||
@@ -748,6 +752,15 @@ public class ServerPlayer extends Player {
|
||||
String deathmessage = defaultMessage.getString();
|
||||
this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
|
||||
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), defaultMessage.getString(), keepInventory); // Paper - Adventure
|
||||
+ // Paper start - cancellable death event
|
||||
+ if (event.isCancelled()) {
|
||||
+ // make compatible with plugins that might have already set the health in an event listener
|
||||
+ if (this.getHealth() <= 0) {
|
||||
+ this.setHealth((float) event.getReviveHealth());
|
||||
+ }
|
||||
+ return;
|
||||
+ }
|
||||
+ // Paper end
|
||||
|
||||
// SPIGOT-943 - only call if they have an inventory open
|
||||
if (this.containerMenu != this.inventoryMenu) {
|
||||
@@ -895,8 +908,17 @@ public class ServerPlayer extends Player {
|
||||
}
|
||||
}
|
||||
}
|
||||
-
|
||||
- return super.hurt(source, amount);
|
||||
+ // Paper start - cancellable death events
|
||||
+ //return super.hurt(source, amount);
|
||||
+ this.queueHealthUpdatePacket = true;
|
||||
+ boolean damaged = super.hurt(source, amount);
|
||||
+ this.queueHealthUpdatePacket = false;
|
||||
+ if (this.queuedHealthUpdatePacket != null) {
|
||||
+ this.connection.send(this.queuedHealthUpdatePacket);
|
||||
+ this.queuedHealthUpdatePacket = null;
|
||||
+ }
|
||||
+ return damaged;
|
||||
+ // Paper end
|
||||
}
|
||||
}
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
index db366a5d81dac6748bb0b20188117266aee095d1..f4828c1bdc7d5e67941926f8d772b1bbc83031cf 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
@@ -261,6 +261,7 @@ public abstract class LivingEntity extends Entity {
|
||||
public Set<UUID> collidableExemptions = new HashSet<>();
|
||||
public boolean bukkitPickUpLoot;
|
||||
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
|
||||
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
|
||||
|
||||
@Override
|
||||
public float getBukkitYaw() {
|
||||
@@ -1446,13 +1447,12 @@ public abstract class LivingEntity extends Entity {
|
||||
if (knockbackCancelled) this.level.broadcastEntityEvent(this, (byte) 2); // Paper - Disable explosion knockback
|
||||
if (this.isDeadOrDying()) {
|
||||
if (!this.checkTotemDeathProtection(source)) {
|
||||
- SoundEvent soundeffect = this.getDeathSound();
|
||||
-
|
||||
- if (flag1 && soundeffect != null) {
|
||||
- this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
|
||||
- }
|
||||
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
|
||||
+ this.silentDeath = !flag1; // mark entity as dying silently
|
||||
+ // Paper end
|
||||
|
||||
this.die(source);
|
||||
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
|
||||
}
|
||||
} else if (flag1) {
|
||||
this.playHurtSound(source);
|
||||
@@ -1601,7 +1601,7 @@ public abstract class LivingEntity extends Entity {
|
||||
if (!this.isRemoved() && !this.dead) {
|
||||
Entity entity = source.getEntity();
|
||||
LivingEntity entityliving = this.getKillCredit();
|
||||
-
|
||||
+ /* // Paper - move down to make death event cancellable - this is the runKillTrigger below
|
||||
if (this.deathScore >= 0 && entityliving != null) {
|
||||
entityliving.awardKillScore(this, this.deathScore, source);
|
||||
}
|
||||
@@ -1613,20 +1613,46 @@ public abstract class LivingEntity extends Entity {
|
||||
if (!this.level.isClientSide && this.hasCustomName()) {
|
||||
if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
|
||||
}
|
||||
+ */ // Paper - move down to make death event cancellable - this is the runKillTrigger below
|
||||
|
||||
this.dead = true;
|
||||
- this.getCombatTracker().recheckStatus();
|
||||
+ // Paper - moved into if below
|
||||
if (this.level instanceof ServerLevel) {
|
||||
if (entity != null) {
|
||||
- entity.killed((ServerLevel) this.level, this);
|
||||
+ // Paper - move below into if for onKill
|
||||
}
|
||||
|
||||
- this.dropAllDeathLoot(source);
|
||||
+ // Paper start
|
||||
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(source);
|
||||
+ if (deathEvent == null || !deathEvent.isCancelled()) {
|
||||
+ if (this.deathScore >= 0 && entityliving != null) {
|
||||
+ entityliving.awardKillScore(this, this.deathScore, source);
|
||||
+ }
|
||||
+
|
||||
+ if (this.isSleeping()) {
|
||||
+ this.stopSleeping();
|
||||
+ }
|
||||
+
|
||||
+ if (!this.level.isClientSide && this.hasCustomName()) {
|
||||
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
|
||||
+ }
|
||||
+
|
||||
+ this.getCombatTracker().recheckStatus();
|
||||
+ if (entity != null) {
|
||||
+ entity.killed((ServerLevel) this.level, this);
|
||||
+ }
|
||||
+ } else {
|
||||
+ this.dead = false;
|
||||
+ this.setHealth((float) deathEvent.getReviveHealth());
|
||||
+ }
|
||||
+ // Paper end
|
||||
this.createWitherRose(entityliving);
|
||||
}
|
||||
|
||||
+ if (this.dead) { // Paper
|
||||
this.level.broadcastEntityEvent(this, (byte) 3);
|
||||
this.setPose(Pose.DYING);
|
||||
+ } // Paper
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1634,7 +1660,7 @@ public abstract class LivingEntity extends Entity {
|
||||
if (!this.level.isClientSide) {
|
||||
boolean flag = false;
|
||||
|
||||
- if (adversary instanceof WitherBoss) {
|
||||
+ if (this.dead && adversary instanceof WitherBoss) { // Paper
|
||||
if (this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
|
||||
BlockPos blockposition = this.blockPosition();
|
||||
BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
|
||||
@@ -1663,7 +1689,7 @@ public abstract class LivingEntity extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
- protected void dropAllDeathLoot(DamageSource source) {
|
||||
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) { // Paper
|
||||
Entity entity = source.getEntity();
|
||||
int i;
|
||||
|
||||
@@ -1681,15 +1707,18 @@ public abstract class LivingEntity extends Entity {
|
||||
this.dropCustomDeathLoot(source, i, flag);
|
||||
}
|
||||
// CraftBukkit start - Call death event
|
||||
- CraftEventFactory.callEntityDeathEvent(this, this.drops);
|
||||
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
|
||||
+ this.postDeathDropItems(deathEvent); // Paper
|
||||
this.drops = new ArrayList<>();
|
||||
// CraftBukkit end
|
||||
|
||||
// this.dropInventory();// CraftBukkit - moved up
|
||||
this.dropExperience();
|
||||
+ return deathEvent; // Paper
|
||||
}
|
||||
|
||||
protected void dropEquipment() {}
|
||||
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
|
||||
|
||||
// CraftBukkit start
|
||||
public int getExpReward() {
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
|
||||
index 7de3d73232d985ab18d7266371d301c490b79b9f..bfb042f4828e1cd47124939ca3b9caadc7fe1b39 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
|
||||
@@ -691,15 +691,25 @@ public class Fox extends Animal {
|
||||
}
|
||||
|
||||
@Override
|
||||
- protected void dropAllDeathLoot(DamageSource source) {
|
||||
- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
|
||||
+ // Paper start - Cancellable death event
|
||||
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
|
||||
+ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND).copy(); // Paper - modified by supercall
|
||||
+
|
||||
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
|
||||
+
|
||||
+ // Below is code to drop
|
||||
+
|
||||
+ if (deathEvent == null || deathEvent.isCancelled()) {
|
||||
+ return deathEvent;
|
||||
+ }
|
||||
+ // Paper end
|
||||
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.spawnAtLocation(itemstack);
|
||||
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
- super.dropAllDeathLoot(source);
|
||||
+ return deathEvent; // Paper
|
||||
}
|
||||
|
||||
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
|
||||
index 224eca7d20cf4b890a6bc1b314d566e02e716762..7281eb294ddd178ba742088d3c61bf3d529ff0c4 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
|
||||
@@ -68,11 +68,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
|
||||
this.spawnAtLocation(Blocks.CHEST);
|
||||
}
|
||||
|
||||
- this.setChest(false);
|
||||
+ //this.setCarryingChest(false); // Paper - moved to post death logic
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+ // Paper start
|
||||
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
|
||||
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
|
||||
+ this.setChest(false);
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end
|
||||
+
|
||||
@Override
|
||||
public void addAdditionalSaveData(CompoundTag nbt) {
|
||||
super.addAdditionalSaveData(nbt);
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
||||
index f9375dbbeda6fdc92406fe5d93df0467e6e70672..b41e6fb0b7e02b50e5ad05555ed911d09055d694 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
||||
@@ -755,7 +755,8 @@ public class ArmorStand extends LivingEntity {
|
||||
|
||||
@Override
|
||||
public void kill() {
|
||||
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
|
||||
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable
|
||||
+ if (event.isCancelled()) return; // Paper - make cancellable
|
||||
this.remove(Entity.RemovalReason.KILLED);
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
index 3be9882ac1e96441f479f22099b77a25dd7cb8dd..7b7ceefbcc1f0be710dd8995f0afaad98f9c044d 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
@@ -1876,7 +1876,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
}
|
||||
|
||||
public void sendHealthUpdate() {
|
||||
- this.getHandle().connection.send(new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel()));
|
||||
+ // Paper start - cancellable death event
|
||||
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel());
|
||||
+ if (this.getHandle().queueHealthUpdatePacket) {
|
||||
+ this.getHandle().queuedHealthUpdatePacket = packet;
|
||||
+ } else {
|
||||
+ this.getHandle().connection.send(packet);
|
||||
+ }
|
||||
+ // Paper end
|
||||
}
|
||||
|
||||
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
||||
index e094b1b00d5fb73da73abcadb02ffd98b91fb869..3ef52d7705f3c59e19c56aac6250f2e5b5712600 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
||||
@@ -807,9 +807,16 @@ public class CraftEventFactory {
|
||||
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
|
||||
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
|
||||
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
|
||||
+ populateFields(victim, event); // Paper - make cancellable
|
||||
CraftWorld world = (CraftWorld) entity.getWorld();
|
||||
Bukkit.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
+ // Paper start - make cancellable
|
||||
+ if (event.isCancelled()) {
|
||||
+ return event;
|
||||
+ }
|
||||
+ playDeathSound(victim, event);
|
||||
+ // Paper end
|
||||
victim.expToDrop = event.getDroppedExp();
|
||||
|
||||
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
|
||||
@@ -826,8 +833,15 @@ public class CraftEventFactory {
|
||||
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage, stringDeathMessage); // Paper - Adventure
|
||||
event.setKeepInventory(keepInventory);
|
||||
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
|
||||
+ populateFields(victim, event); // Paper - make cancellable
|
||||
org.bukkit.World world = entity.getWorld();
|
||||
Bukkit.getServer().getPluginManager().callEvent(event);
|
||||
+ // Paper start - make cancellable
|
||||
+ if (event.isCancelled()) {
|
||||
+ return event;
|
||||
+ }
|
||||
+ playDeathSound(victim, event);
|
||||
+ // Paper end
|
||||
|
||||
victim.keepLevel = event.getKeepLevel();
|
||||
victim.newLevel = event.getNewLevel();
|
||||
@@ -844,6 +858,31 @@ public class CraftEventFactory {
|
||||
return event;
|
||||
}
|
||||
|
||||
+ // Paper start - helper methods for making death event cancellable
|
||||
+ // Add information to death event
|
||||
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
||||
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
|
||||
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
|
||||
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
|
||||
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getBukkit(soundEffect) : null);
|
||||
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
|
||||
+ event.setDeathSoundVolume(victim.getSoundVolume());
|
||||
+ event.setDeathSoundPitch(victim.getVoicePitch());
|
||||
+ }
|
||||
+
|
||||
+ // Play death sound manually
|
||||
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
||||
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
|
||||
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
|
||||
+ double x = event.getEntity().getLocation().getX();
|
||||
+ double y = event.getEntity().getLocation().getY();
|
||||
+ double z = event.getEntity().getLocation().getZ();
|
||||
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound());
|
||||
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
|
||||
+ victim.level.playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end
|
||||
/**
|
||||
* Server methods
|
||||
*/
|
Loading…
Add table
Add a link
Reference in a new issue