Rebuild all patches using the new rebuild pattern

This commit is contained in:
Aikar 2020-05-06 05:48:49 -04:00
commit 1127deb87d
711 changed files with 1736 additions and 2447 deletions

View file

@ -7,7 +7,7 @@ This allows you to create already filled textures on Skulls to avoid texture loo
which commonly cause rate limit issues with Mojang API
diff --git a/src/main/java/org/bukkit/block/Skull.java b/src/main/java/org/bukkit/block/Skull.java
index 943d751fb..a6914f01e 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/Skull.java
+++ b/src/main/java/org/bukkit/block/Skull.java
@@ -0,0 +0,0 @@ import org.bukkit.block.data.BlockData;
@ -40,7 +40,7 @@ index 943d751fb..a6914f01e 100644
* Gets the rotation of the skull in the world (or facing direction if this
* is a wall mounted skull).
diff --git a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
index 35a392033..8b2465ea2 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
@@ -0,0 +0,0 @@
@ -76,4 +76,3 @@ index 35a392033..8b2465ea2 100644
/**
* Gets the owner of the skull.
*
--