Updated Upstream (CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs
8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values
d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds

Spigot Changes:
450dcaa8 Rebuild patches
This commit is contained in:
Nassim Jahnke 2022-08-14 10:03:13 +02:00
parent 3f0415b453
commit 0ddd20c6f7
No known key found for this signature in database
GPG key ID: 6BE3B555EBC5982B
86 changed files with 313 additions and 298 deletions

View file

@ -22,10 +22,10 @@ it only impacts data sent from the client.
Set -DPaper.maxSignLength=XX to change limit or -1 to disable
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 81c6dd957eb990708fd5f6a1b991a5e8370acf80..933d74f48dfedc15eec76b4e376e51c40bc4bea5 100644
index 1454d5c070bb004d75523d69eaa3d0d382944198..db3b208e560ae2c8a59bfb474f7b2266d108068f 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -293,6 +293,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -296,6 +296,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private final LastSeenMessagesValidator lastSeenMessagesValidator;
private final FutureChain chatMessageChain;
private static final long KEEPALIVE_LIMIT = Long.getLong("paper.playerconnection.keepalive", 30) * 1000; // Paper - provide property to set keepalive limit
@ -33,7 +33,7 @@ index 81c6dd957eb990708fd5f6a1b991a5e8370acf80..933d74f48dfedc15eec76b4e376e51c4
public ServerGamePacketListenerImpl(MinecraftServer server, Connection connection, ServerPlayer player) {
this.lastChatTimeStamp = new AtomicReference(Instant.EPOCH);
@@ -3286,7 +3287,19 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -3294,7 +3295,19 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleSignUpdate(ServerboundSignUpdatePacket packet) {