Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
This commit is contained in:
parent
15a0de2eef
commit
0cdce89d59
614 changed files with 255 additions and 212 deletions
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue