Add Entity Body Yaw API (#8822)

This commit is contained in:
Piotr Pasztor 2023-02-09 18:31:51 +01:00 committed by GitHub
parent 39aef524ee
commit 0c3311c3b2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 59 additions and 0 deletions

View file

@ -0,0 +1,32 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheTuso <piotrekpasztor@gmail.com>
Date: Thu, 2 Feb 2023 16:40:11 +0100
Subject: [PATCH] Add Entity Body Yaw API
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index ead90b002034c463983af948a4fb882109b8d3a2..653905bd33025310e5c5136b119f5a7cea075359 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1106,5 +1106,21 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param amount the amount of damage to do
*/
void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
+
+ /**
+ * Gets entity body yaw
+ *
+ * @return entity body yaw
+ * @see Location#getYaw()
+ */
+ float getBodyYaw();
+
+ /**
+ * Sets entity body yaw
+ *
+ * @param bodyYaw new entity body yaw
+ * @see Location#setYaw(float)
+ */
+ void setBodyYaw(float bodyYaw);
// Paper end
}