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@ -6,7 +6,7 @@ Subject: [PATCH] Use a Shared Random for Entities
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Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index b5c03b3495f5eb5ac6b054d4ca986a6a597c713c..ea25e9ab6c1d54e834a05951d2369d6e2e3a3fb3 100644
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index 82e57978b79b5275b98a1fa7731c6a23ee861a2f..bd17157631a74f80e3b5ce50bb1f681abe1dd6a7 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -175,6 +175,79 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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