Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9953)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
96340858 PR-938: Various Sound API improvements
cbfe0ff0 PR-937: Minor improvements to World#rayTrace documentation
e979ee95 PR-935: Change Consumer and Predicates to super
27ae46dc SPIGOT-3641, SPIGOT-7479, PR-931: Add missing values to EntityEffect
0616ec8b Add eclipse .factorypath file to .gitignore

CraftBukkit Changes:
8e162d008 PR-1301: Various Sound API improvements
eeb7dfc2d SPIGOT-7520: Attribute LootTableSeed missing for generated containers with attached LootTable
d433f086d PR-1297: Change Consumer and Predicates to super
864f616da SPIGOT-7518: Fix NullPointerException when calling Block#applyBoneMeal()
5a2d905af Add eclipse .factorypath file to .gitignore
7c6bf15d4 Fix SkullMeta configuration serialization / deserialization with note block sound

Spigot Changes:
7de1049b Rebuild patches
This commit is contained in:
Jake Potrebic 2023-11-25 14:34:42 -08:00 committed by GitHub
parent 8eac3e1b93
commit 0b20f94297
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
110 changed files with 467 additions and 491 deletions

View file

@ -229,10 +229,10 @@ index 0000000000000000000000000000000000000000..cf67dc7d465223710adbf2b798109f52
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index c3223873d1afe14cdc0a14f97b3aa98d013d6e90..925bdf4cc2191a89ca8f55ca55121fa5d3a556a2 100644
index c463a52aef540e7b69c5ea32bce1239ed6c57a4f..46e78e3e7102e3e91f10ac001dca555e13732247 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2871,6 +2871,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
@@ -2932,6 +2932,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the cooldown counter to 0, effectively starting the cooldown period.
*/
void resetCooldown();