[ci skip] Add identifying line to some larger/optimization patches
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17dbf74ccf
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34 changed files with 68 additions and 17 deletions
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@ -13,6 +13,8 @@ If that serting is not enabled, collisions will be ignored for players, since
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movement will load only the chunk the player enters anyways and avoids loading
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massive amounts of surrounding chunks due to large AABB lookups.
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Feature patch
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 3e03d65ac4ef267de67684d24c6f9c303b1a0bf0..b451842d6848af883cc3abf200f03c9a4680106c 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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@ -26,7 +28,7 @@ index 3e03d65ac4ef267de67684d24c6f9c303b1a0bf0..b451842d6848af883cc3abf200f03c9a
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if (teleporttransition.missingRespawnBlock()) {
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entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 72dbee3795eb634b3ff3f063a226a1965bc988fb..430addbb5c3d84f4354a89a9ec8fa15bca4d2a60 100644
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index c2b98da88e30b7d84a4b51c48e12fd16c1d52c35..6a4f52342c5a195206ecf3ac118e8a4df4d2f3d2 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -259,6 +259,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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