fix some more compile issues

This commit is contained in:
Jake Potrebic 2023-06-08 12:35:20 -07:00
parent 7002799587
commit 0a9e232f48
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GPG key ID: ECE0B3C133C016C5
100 changed files with 155 additions and 136 deletions

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@ -229,10 +229,10 @@ index 0000000000000000000000000000000000000000..cf67dc7d465223710adbf2b798109f52
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 818ed56eb2c81bc93a6b866a0754870c2f37882d..7bf29927935ad4df16b89cc9db8605fb948f2511 100644
index 46d5b91c52cac49ac1e7fe793466d6425267d1d4..77b53c7520fe5ce628f16583974db850786110dc 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2678,6 +2678,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
@@ -2680,6 +2680,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the cooldown counter to 0, effectively starting the cooldown period.
*/
void resetCooldown();