Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Please note that this build includes changes to meet upstreams requirements for nullability annotations. While we aim for a level of accuracy, these might not be 100% correct, if there are any issues, please speak to us on discord, or open an issue on the tracker to discuss. Bukkit Changes: 9a6a1de3 Remove nullability annotations from enum constructors 3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API CraftBukkit Changes: 8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep 8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals 39a287b7 Don't ignore newlines in PlayerListHeader/Footer Spigot Changes: cf694d87 Add nullability annotations
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parent
c3c889523f
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261 changed files with 3224 additions and 2923 deletions
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@ -1,4 +1,4 @@
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From 32783783cd18b9019b4bb321c8b41df12e9bfebf Mon Sep 17 00:00:00 2001
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From 1f5cbf18a8beea7d63e03e6c2fb786985f581f03 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 14 Jan 2018 17:31:37 -0500
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Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
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@ -10,10 +10,10 @@ Also a highly more effecient way to blanket block spawns in a world
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/PlayerNaturallySpawnCreaturesEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/PlayerNaturallySpawnCreaturesEvent.java
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new file mode 100644
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index 00000000..7c6953a7
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index 000000000..112a0dbf5
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/PlayerNaturallySpawnCreaturesEvent.java
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@@ -0,0 +1,61 @@
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@@ -0,0 +1,64 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Player;
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@ -21,6 +21,7 @@ index 00000000..7c6953a7
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired when the server is calculating what chunks to try to spawn monsters in every Monster Spawn Tick event
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@ -28,7 +29,7 @@ index 00000000..7c6953a7
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+public class PlayerNaturallySpawnCreaturesEvent extends PlayerEvent implements Cancellable {
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+ private byte radius;
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+
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+ public PlayerNaturallySpawnCreaturesEvent(Player player, byte radius) {
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+ public PlayerNaturallySpawnCreaturesEvent(@NotNull Player player, byte radius) {
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+ super(player);
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+ this.radius = radius;
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+ }
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@ -49,10 +50,12 @@ index 00000000..7c6953a7
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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@ -76,5 +79,5 @@ index 00000000..7c6953a7
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+ }
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+}
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--
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2.20.1
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2.21.0
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