Cleanup old async commands patch (#8895)
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74 changed files with 273 additions and 365 deletions
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@ -11,7 +11,7 @@ Subject: [PATCH] Fix interact event not being called sometimes
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Co-authored-by: Moulberry <james.jenour@protonmail.com>
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 9f9db1234a8b14fbb53a1293f0ffe2b51d652c5e..d0fee1a4d728213a6b0c9bf9f26101d1a5bbec9f 100644
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index cb0cfd2d6b5e45771c99bd0b8dd5debd29064c7b..240b1f8efa672fb6d1967ef2b895c6710596e2cd 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1839,7 +1839,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@ -23,7 +23,7 @@ index 9f9db1234a8b14fbb53a1293f0ffe2b51d652c5e..d0fee1a4d728213a6b0c9bf9f26101d1
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this.player.swing(enumhand, true);
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}
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}
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@@ -2468,13 +2468,20 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@@ -2447,13 +2447,20 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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double d3 = player.gameMode.getGameModeForPlayer() == GameType.CREATIVE ? 5.0D : 4.5D;
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// SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
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// SPIGOT-7429: Make sure to call PlayerInteractEvent for spectators and non-pickable entities
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