Re-arrange most chunk system patches to front (#8338)

* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Spottedleaf 2022-09-01 09:51:59 -07:00 committed by GitHub
parent eff22eb054
commit 046466f3ba
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792 changed files with 8790 additions and 1793 deletions

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@ -1,42 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 2 Jan 2018 00:31:26 -0500
Subject: [PATCH] Fill Profile Property Events
Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
to fill in textures for example.
If Mojang API does need to be hit, event fire so you can get the results.
This is useful for implementing a ProfileCache for Player Skulls
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
index 93d73c27340645c7502acafdc0b2cfbc1a759dd8..5c7d2ee19243d0911a3a00af3ae42078a2ccba94 100644
--- a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
@@ -1,6 +1,8 @@
package com.destroystokyo.paper.profile;
import com.mojang.authlib.Environment;
+import com.destroystokyo.paper.event.profile.FillProfileEvent;
+import com.destroystokyo.paper.event.profile.PreFillProfileEvent;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
@@ -20,7 +22,15 @@ public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionServi
@Override
public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
- return super.fillProfileProperties(profile, requireSecure);
+ CraftPlayerProfile playerProfile = (CraftPlayerProfile) CraftPlayerProfile.asBukkitMirror(profile);
+ new PreFillProfileEvent(playerProfile).callEvent();
+ profile = playerProfile.getGameProfile();
+ if (profile.isComplete() && profile.getProperties().containsKey("textures")) {
+ return profile;
+ }
+ GameProfile gameProfile = super.fillProfileProperties(profile, requireSecure);
+ new FillProfileEvent(CraftPlayerProfile.asBukkitMirror(gameProfile)).callEvent();
+ return gameProfile;
}
@Override