Use set -e to handle errors better in the build scripts

This commit is contained in:
DemonWav 2016-04-03 02:23:19 -05:00
parent 7effde04b1
commit 0394633734
11 changed files with 118 additions and 48 deletions

View file

@ -1,5 +1,7 @@
#!/usr/bin/env bash
(
set -e
nms="net/minecraft/server"
export MODLOG=""
PS1="$"
@ -59,8 +61,7 @@ import PathfinderGoalFloat
import PersistentVillage
import TileEntityEnderChest
(
cd "$workdir/Spigot/Spigot-Server/"
git add src -A
echo -e "mc-dev Imports\n\n$MODLOG" | git commit src -F -
cd "$workdir/Spigot/Spigot-Server/"
git add src -A
echo -e "mc-dev Imports\n\n$MODLOG" | git commit src -F -
)